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Sebbyspoons

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A member registered Aug 15, 2022 · View creator page →

Creator of

Recent community posts

Hi Kokusai,

I am also working on a quality of life update for Moonlit Forest that will be similar.  Expect a release next week.

Then... hopefully a new Moonlit pack :)

Thank you! I appreciate the comment :)

I have been dying to release this pack for a while, and now it’s finally complete! It’s the latest pack in the Pocket series

It’s cute, yet spooky, top down 2d pixel art. I hope you like it! 

https://sebbyspoons.itch.io/pocket-cemetery


thanks for the support! 

These are all mock ups from my Pocket asset pack series. I hope you like them.

Please check out my work: https://sebbyspoons.itch.io/

Great effort! Well polished little game

Cool game! A good challange but i think i did ok.

Nice game, congrats!

beautiful looking game

Cool game, I like the concept that you cant slow down, adds a decent challenge.

Nice platformer! It would be good to be able to use W - Space for superjump, and the character is a little floaty, but its a fun game. well done!

Super nice, chill game. Loved the way the fire and trees animated. Great work

Cool game, the moving platforms are tricky!

Awesome, great animations. I thought I completed every level, but then saw the comment below about jump scares. I didnt see that so must have missed something - Great work!

Cool game, great variation and upgrades. UI is nice too

Wow, amazing for a first game. The animations are excellent. Was lots of fun to play your game

Nice, the lighting effects are super cool

Unforgiving but fun! congrats on the launch of the game

congrats on the launch!

Hi everyone! 
I just released the third pack in the Pocket series - Pocket Village.

It’s a 16x16 top down pixel art tileset perfect for RPGs and adventure games. It includes modular buildings and also pre made ones, and many props.

The pack also includes a fully animated player character, slime enemy, and two NPCs.

Please check it out: https://sebbyspoons.itch.io/pocket-village

I’m currently running a huge 50% discount for the bundle!


Thank you Kokusai!

Thanks so much! I really appreciate your comment and support

I import the tilemaps into Godot and build the maps and levels there

thanks a lot, I’m glad you like it

Hi, I sure did, every tree was created from scratch in Aseprite by me, you can see some of my working process in the snip below.

That's great! Thanks

Will do, thanks a lot!

Yes, I will do at some point, but focus for the next month is on my 'Pocket' series of top down packs.
In my pack Moonlit Dungeon, it has the same style to this one but has a couple of extra enemies, plus a legacy player character that is fully animated and can be used as a boss. Hope that helps for now!


Ahh, Gifs dont work on this page - you can check out the Godot progress gif on the product page - https://sebbyspoons.itch.io/pocket-forest
Please let me know your feedback. Thanks

(3 edits)

I have released a new 16x16 top down asset pack called Pocket Forest, but to create the screenshots I used Godot and the autotile feature. Needless to say, its awesome and makes everything so easy to place down.

I wanted to share this progress with you. I'll be expanding the pack and will share updates again soon.


Thanks so much for your kind comment! Please let me know if you make a game with the assets, I would love to play it. - Thanks

(6 edits)

Hi, of couse. Do you mean for the Autotile set up? Here is a screenshot of the auto tile setup I used for the screenshots. 

Using this method you will have to place the cliff face manually depending on the height of the cliff you want, but the cliff top edges are auto tiled.
If you want to auto tile the cliff edges too, in Godot, you can us CTRL in the tile map setup to merge the cliff face tiles vertically, and then they would be included in the auto tile (I think).

Hope this helps and you enjoy the pack. let me know if i misunderstood your question.

If you make a game or prototype, I would love to play it!

Hey, I have contributed another tilemap that includes a player character built upon your template. You are fully credited and linked on the landing page! If you want to check it out 💛:  https://sebbyspoons.itch.io/pocket-forest


(1 edit)

Pocket Forest is out! A full 16×16 top-down forest biome with animated water, cliffs, props, enemies, and a playable hero.
Excited to finally share it, its been a lot of work! would love your feedback. Thanks in advance

https://sebbyspoons.itch.io/pocket-forest

Really looking forward to it! Thanks 

That’s awesome to hear. Nothing beats a good Rougelike. Please link your game here when it’s built so me and others can check it out.

 If you end up wishing you had a specific tile or prop in the pack, while you’re building in Godot, let me know.

Hi, I’m Sebbyspoons, 

I create asset packs on Itch and would love feedback on my pages and thumbnails. Would you notice it amongst so many others? Would you click and download?  
let me know how I can improve and be more likely to catch your eye.
Thanks.



Page shot:


Example of one of my other series:


Hi everyone, I’m Sebbyspoons, I’m currently creating game ready 16x16 pixel art asset packs.

I have the Moonlit platformer assets, and I’m currently working on the cute top down  pocket series. Pls check out my work and give me a follow.  



I have added some gifs to my page body, but the sizing is always huge, the gif expands from one edge of the browser to the other and I can’t see any way to resize it, even in the html. This looks bad on web since if you scroll down, there is a huge gif that is only required to be about 1/5th of the size. It’s worse on a mobile browser as it gets cut off and you only see the edge of the gif.  screen shot attached. 
How can I specify the size of the gif on the page?

Thanks 

Thanks a lot, appreciate it 

hey, me again, I have published my asset pack with your character template used to make the character . Thanks again .

You can check it out here https://sebbyspoons.itch.io/pocket-dungeon