Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
A jam submission

The Tower ForestView game page

Defend the divine tree by placing only 7 towers at once!
Submitted by Paspartout, iDLE LUKE (@iDLELUK), fsnowdin (@fsnowdin), Drk66 — 24 minutes, 49 seconds before the deadline
Add to collection

Play game

The Tower Forest's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#54.0274.027
Controls#63.7843.784
Overall#83.6223.622
Audio#153.5683.568
Graphics#163.9193.919
Theme#163.7033.703
Accessibility#183.0003.000
Originality#313.3513.351

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2.3

Wildcards Used
N/A

Game Description
Defend the divine tree in a forest by placing only 7 towers at once!

Source
Yes. https://github.com/Paspartout/GWJ32

Discord Username
Paspartout, Drk, LUCAS, fsnowdin

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted(+1)

Yay, I saved the forest. Enjoyed this very much. Fun game, and very polished.

Developer

Thanks for playing ,
glad to hear that you enjoyed the game!

Submitted(+2)

That was fun! Required some strategy but also I get to slash at things which is cool. I would have liked a visual indication of the range of the tower (the standard way to do this is with a circle (or other shape, if the area isn't a circle)). I do wonder, the enemies were green and they flashed red when hit: is that an issue for colorblindness?

(Timestamp 12:07)

Developer (2 edits)

Thanks alot for the feedback and recording! Unfortunatley I couldn't make it.

Yes, an indication of range was planned but was pushed back due to balancing and wave building.

I am not entirely sure about the colorblind issue since the hit feedback is not essential for gameplay and there is also a sound playing when you hit enemies, but yeah flashing things in another color would be a good idea. We wanted to pay abit more attention to the controls though which we didn't get around to unfortunately. Like also enabling the player to build towers with a keypress and navigate the menus with the keyboard or a joypad.

Thanks for playing!

Submitted (1 edit) (+1)

Job well done! It was fun to play. Maybe an indication on the side of the screen where current living enemies still are would be nice. On the one hand that would make it easier (because you don't have to walk down to make sure your towers missed something), but to me that felt more distracting than engaging :)

Developer(+1)

Thanks for playing the game!

yeah we had that in mind but it was low priority, so we didn't get round to it in time.

Submitted(+1)

Very well made tower defense! This is not a genera of game I normally play, but I found this game easy to understand and play. Nice variety of monsters, each looking very distinct. This is actually one of the few games I even managed to fully complete! Hehe

Ultimately, I don’t really have any critiques except, perhaps, the game was a little easy… maybe. For a game built for a game jam, though, I’m not sure I can really criticize that easiness, however. IDK… to me, it really did feel “just right”, if that makes sense.

Great game, very well made!!

Developer

Wow

Yeah thanks alot for playing and rating 

Yeah the balancing was hard to get right, its still really off but we would rather have it too easy than too hard 

so more people can actually finish the game xD

Thanks again for playing!

Submitted

Yay, I made it! 😀 I don't have much experience with tower defense games, but I really enjoyed this one!

Developer

Thanks for playing 
its good to hear you enjoyed our game!

Submitted

Nice tower defence game! Was a lot of fun playing through and interacting while building only seven towers. Great job!

Developer

Thanks!

Submitted

Fun experience! Gameplay was very solid, and I really enjoyed it!
One small point I'd like to make artistically, is the sprites don't have the same pixel size, which can make the overall aesthetic design of the game fall apart a little. Like, it seems as though the main character was made, but seemed too small, so he was scaled up. Because of that, his pixels are much larger than the pixels of the trees and grass. But then, the big ogres also seemed scaled up, as their pixels were even larger than the main character. It's only a small nitpick, but keeping consistent pixel sizing throughout the art assets really makes the whole thing feel cohesive!

Developer(+1)

Yeah i see what you mean 
it wasnt our artists fault it was mine xD 

as you said it was too small so i scaled it up 

Thanks for the advice and for playing our game!

Submitted(+1)

Cool game. The big ogre was kinda cute so I felt bad killing them. If I was too find a bemol, maybe the game ended too early?

Developer

Thanks for playing,

We were going for the "Short game , but every second is action packed" kind of approach 

The artist on this project was amazing and the art was a little cute xD

Submitted

A fun tower defense game.  I liked the art a lot it was a fun take on goblins. What inspired the player character to be an axe man? 

Developer(+1)

Thanks for playing 

Well originaly we wanted a farmer kind of player who lived and protected the forest but we decided an axe was for fitting for fighting enemies 

Submitted(+1)

A couple more levels at the end may have been nice. Only needed to move around towers in the last wave.  But, I only say that because I was having fun! Nicely done. Good ramp and overall strong entry.

Developer

Thanks for playing,

Yeah it seems that some people found it easy and others found it hard 

It really was hard to balance the game but our team tried our best!

Submitted(+1)

Very nice entry, a good balance between challenging and fun :D Cool art style and great sound design!

Developer

Thanks,

its good to hear you liked our game!

Submitted(+2)

I really liked this game. The 7 tower limit was challenging, but it forced me to take more action, which was good. I liked the art, and how the music changed when a new round started. Good touch.

Developer

Thanks for the review , its good to hear that you like the game!

Submitted(+2)

this was fun ,my first tower defense game i played  so it was bit  hard for me 

Developer

Oh Thanks,

I recommend you play a game called Kingdom Rush.

Its the pinnacle of tower defense games imo 

anyway thanks for the nice comment

Submitted(+2)

Love a tower defense game and this one felt well-balanced and perfect for the jam!  Well done!

Developer

Thanks!

(+2)

Beautiful artwork and unobtrusive audio.  I've rated a lot of games this month, and this might be the first in which I made it to a successful conclusion.

Developer

Thanks alot
Its good to hear that you liked our game!

Submitted(+2)

Tower defense? You have my stars :)  I liked it, very fast and easy to play with that small scenario

Developer

Thanks for reviewing ;)

i played your game too and it was fantastic!

Submitted(+3)

I love tower defense! Great graphics and good gameplay!

Submitted(+2)

Really interesting idea, had a fun time playing it, congrats !!

Developer

Thanks for playing and rating!

Submitted(+3)

Cool game, the muisc is really chill and the enemies are well designed, my only complain about this game is about the UI, the interface could be a little more visual and intuitive using more icons and less text. It's a great submission tho, congrats!!

Developer

Thanks  for rating our game!

Developer(+1)

Thanks for playing and I agree. I had lots more polish planed for the UI but it had lower priority than all the other things ^^

(+2)

Nice game. the art is excellent and the gameplay is smooth

Developer(+1)

Thanks  for rating our game!

Viewing comments 25 to 6 of 25 · Next page · Last page