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SnoozeTime

109
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A member registered Oct 07, 2019 · View creator page →

Creator of

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Cool entry. I really liked the execution (levels, sounds, music). Unfortunately the gameplay was a bit repetitive because of the single attack.

Crazy good looking game! Sometime I feel that combat was not registering my clicks but that's just maybe because I was frantically clicking..

I liked the concept but the controls were a bit frustrating to me. High narrow jump and very quick fall. I felt that I always needed to double jump, which consumed my health bar a lot.

Couldn't go past the third level, but I'm generally bad at these kind of game :')

Thanks for the game, that was really fun

Pretty fun game. I really liked the Rome level. I would have loved seeing more traps :D

Game would benefit a lot from a better jump imo. Great entry!

Really solid entry. I really liked the music change. Also I liked the blocks that breaks fast when you are in the present.

I really liked:

  • pixel art
  • music (except the grunt sound :D )
  • level design: It's not boring

However controls were frustrating. I would have like more control over the jump.

Great entry, thanks

Thanks for the roguelike !  I played until floor 3.

Music + Graphics really fit the theme. However I found the game too easy. Enemies have the same behavior so they didn't threaten me really. Maybe you could add more variety (how they move, make them shooting bullets) You can also increase the damage made by enemies imo.

Really nice. I died in a cart accident before being able to complete the mission.

It looks like the scope for this game could explode but you managed to actually finish it.

Unfortunately the visible area prevented me to enjoy that game. Most of the time I couldn't see the next platforms.. 

The take on the theme is great though, and the art is also really good.

Ah the sacrifice made me giggle. Great job, I really appreciated the audio and mood. There are a few bugs (clipping, rolling candles?) but it does not remove from the game.

Unfortunately same problems as other people on HTML5. On the download page there are some downloads but it would be nice to see which are for windows.

Pretty cool, I thought it was slow until I understood I have to sells the resources. 

Great entry

Impressed by the results, even though you didn't have time to turn it into a game. That's a lot of stuff done in a week.

I really liked the camera that changed rooms, and also the dialog system. 

thanks for the kind words ! Indeed Nuklear throne was the big inspiration here.

About the cooldowns, I also don't like them but I ran out of time :(

Thanks for playing!

Oh no I totally forgot that I needed to enable fullscreen for web build... now it is done so you can play again if you wish. :)

About the crash,  can you share your environment? (OS, web browser)

Thanks for playing !

Artwork was fun and well executed.

I would have been nice to have a maximum number of inputs to reach the end of the level. Because sometimes I felt I wasn;t doing the most optimal thing :D


Thanks for the game!

It's fun to see a robot in an inca temple :D Unfortunately I wasn;t able to progress far because I couldn't find out the grab and jump key...

Great game and amazing polish for a single week jam!

Fun little game. It was over quick so it would have been nice to have some variation in the gameplay (traps in the middle to lose health?) Good entry anyway.

I really liked the art style. Enemy introduction scenes were so cool :) but the dogs are too good at avoiding me :D Solid entry

The base gameplay is solid (zoom out, slider), but the overall game would have deserved more time and polish. For example, some traps can be hard to avoid if you do not know them. Thanks for the game :)

I liked the concept, but I got unfortunately stuck at the door. Part of the problem is that the controls are a bit inconsistent (E or V for example, Can you use only one?). 

I was looking forward to do more cleaning :)

Solid entry. I wish the camera was a bit more zoomed away because sometimes I didn't know in what direction I was going. Art is cute :) Thanks for the game !

Nice song :D Unfortunately I had to stop when I got lost in the labyrinth. 

Before that, the combat deserves some improvement: The enemy bullets are too fast and always hits the player so there isn't any way to get good, except by staying far away. You could slow down bullets a lot and add some spread to their direction so that sometimes the enemy can miss the player.

Cool graphics! The scorpions have a bit too much HP to my taste so it's slowing down the pace. Thanks for the game :)

Congrats on the submission and thanks for the game. I particularly liked the naked guy sprite :)

Short game, the platformer mechanics works so it's too bad you could not had more platforming element like the pit. Congrats on finishing the jam :)

Cool concept and great execution! I wish it lasted a bit longer, with levels where I had to go backward :D Thanks for the game!

It looks like the melee attack is not really facing the mouse direction so that was a bit hard to aim for me. Graphics were simple yet it worked with the theme. Thanks for the game!

It looks like the melee attack is not really facing the mouse direction so that was a bit hard to aim for me. Graphics were simple yet it worked with the theme. Thanks for the game!

I like the graphics, however the pace is too slow to my taste. Also, it feels like I'm going to die whenever there are more than 2 enemies because it takes a lot of hits to kill one enemy. I'd suggest reducing the health of an enemy and adding more of them :D 

Otherwise, it would do good to spend more time on details such as hit feedback on enemies and sound effects as that can add a lot to a game.

Thanks for the entry, I'm glad there are 2D shooters :)

I'm really bad at puzzle games so I couldn't go too far in a reasonable amount of time :O That said, graphics and sound effects are on point. Great job !

It's too bad you could not finish, the pixel art is really great and gameplay is also promising to be fun. Do you intend on continuing after the jam?

Apart from the obvious, the tutorials dialogues were a bit too long to my taste and maybe the hero could walk a tad faster.

First of all, good job for making a 3D game in a so few days :) 

I liked adding upgrades to the vehicle. The UI and voice were also really nice touches. I think you could add more audio/sfx to improve the game feel.

Thanks for the game!

Oh yes you are right,  this is definitively a bug :) Thanks for playing!

Great job on the music and voice acting! Gameplay is also fun (apart from some input not registered as other mentioned - on wall jumps in particular). It was also not too difficult which is a good thing I'd say for a game jam. Thanks for the game!

Thanks for playing!

Thanks for the kind comment :) I was going for Nuklear Throne so I'm glad it shown. I understand SFX can be annoying. There is the option to decrease the sound but next time I'll spend a bit more time on the mixing!

Overall very funny and charming game! Other commenters have pointed out my main problems (controls + difficulty).

Great entry!