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Knuffwolke

57
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2
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A member registered Feb 26, 2021 ยท View creator page โ†’

Creator of

Recent community posts

Hey, thanks! I was so happy when I found Scott Buckley's music. The song fit so well with the feeling I wanted to achieve. ๐Ÿ˜Š

Thank you! I'm glad that it's already having this effect. ๐Ÿ™‚

Hey, thanks! I'm glad you liked it. ๐Ÿ˜„

Thanks! ^^

Nice! I'll have a look at that!

I really like working in 3D. I'm glad you liked it! ๐Ÿ˜„

Thank you! Glad you enjoyed it! ๐Ÿ™‚

That's exactly how it should be! Thank you! ^^

Thank you! ๐Ÿ˜„

Hey, thanks for playing it! I'm really happy that you like the atmosphere so much. I actually had a few other flowers prepared, but then there wasn't enough time to get them into the game. The sunflower won and became the main flower. ๐Ÿ˜„

Thanks!  ๐Ÿ™‚

Hey, thanks for playing it! I've also dreamt of a VR game with gardening from time to time. But right now the headset is still a bit too heavy on my nose to really relax for long.  ๐Ÿ˜

Thank you for playing it! The music is by Scott Buckley. He creates really atmospheric tracks.

Thank you! ^^

Ah, I just love these kinds of games! Thank you for making it possible to start the seeds again without having to start over. ๐Ÿ˜

Small note, because I don't know if this is how it should be: When the flower is still "extended", you can't hop on it. It took me a few jumps to realise that...

Thanks! ^^

That's good to hear! Thank you for playing it.  ๐Ÿ˜„

I'm glad you like it! I wanted the animation to be more cartoony. I thought it would fit the character better. But yes, I'll probably have to tweak it again. ๐Ÿ˜

Hey, thanks for playing it! ๐Ÿ˜Š I definitely need to tweak the planting speed. I wanted it to roughly fit the total time when you have cultivated all the fields.

Thanks! ^^

Hey, thanks for playing it! Yup, not much to do at the moment, I ran out of time at the end. I will definitely add some features. ๐Ÿ™‚

A vegetarian snake? I like it. ๐Ÿ˜„

At one point it looked like the body of the snake was caught, although the head was just safe. I'm not quite sure if I did something else wrong there.

A really cute game, I like the look of the dinos. ๐Ÿ˜ The music was relatively loud for me. Maybe you could add a setting for the volume?

A really nice game with a decent increase in difficulty and puzzle factor. I liked that the head of the plant was used in so many different ways. (Even if I felt a bit guilty every time it was cut off). ๐Ÿ™‚

Once I pressed the button in the bottom right out of interest, was taken back to the menu and had to start again at level 1. Would be nice if you put in some kind of prompt to ask if you really want to cancel the game or something. ๐Ÿ˜…

Hey, thanks for playing it! The garden could probably also work quite well as a level, but now I have to see if I can find time somewhere to at least build in an ending. ๐Ÿ˜„

I really had to laugh... the neck, the end screen.... really cool. ๐Ÿ˜„ Had 316 points on my first try and 526 points on my best one. Are the fishes completely random?

I will correct this not entirely insignificant error in a post jam version. ๐Ÿ˜ Thanks for playing it!

Thank you! I worked with a Blender first approach this time. There are definitely still a few things I need to change about this game. I'd be happy if you'd take a look at it again sometime. Then there might even be a chance to win the game! ๐Ÿ˜

Ah, I must apologize for that. ๐Ÿ˜… Currently you can't finish the game. I just put it in the description.  

Ha, the earth had no chance! ๐Ÿ˜

The plan was for the player to be able to speed up by pressing the right mouse button, thus attracting the attention of the neighbor. You can get a little faster at the moment, but right now the neighbor is just happily sleeping on... ๐Ÿค

What?! What happened instead? ๐Ÿ˜ฑ

Okay, I think I got it. It's probably just the other side of another bug. It should be solved by now. So hopefully the problem will no longer occur in the next version. ^^

The order shouldn't matter right now. At the moment, a counter simply runs for solved puzzles and then compares this with the number of total puzzles. Hmmm...๐Ÿค”

The mouse sensitivity was apparently too high for some. I will definitely add an option for this. ๐Ÿ˜ƒ

It surprises me that you also had the error with the ending. I'll have to see if I can trigger that too. Did just nothing happen after the last crystal was handed in?

No ending, even though you have collected all the crystals? Okay, I don't know the error yet. I'll have to think over it. ๐Ÿค”

This means that you have not lost any of the crystals along the way. Not bad! I'm glad you enjoyed it. ๐Ÿ˜„

I'm glad you liked it! Yes, I really forgot to remove the lost crystals. I've fixed it in the meantime. So the error should (hopefully) no longer occur in the post jam version.  ๐Ÿ˜

Thank you! ๐Ÿ˜Š The Godot logos as textures were honestly only meant as a dummy, but then I just didn't have enough time for proper models and textures in the end. ๐Ÿ‘€

When I wrote this, I was already wondering if people would expect some kind of boss fight at the end. It really does seem a bit dodgy. ๐Ÿ˜ƒ

I will add options like mouse sensitivity as soon as possible.