Gave this a shot for about 20ish minutes… Atmosphere is pretty on point. The “impossible geometry” works quite well. Found a nice spot where I walk in a circle one way I get a corridor, but the other way I enter a large open space. Very cool.
I couldn’t figure out the maps at all. I’m given three of them that I can scroll through, but, each of the attempts I tried (I tried about 4 different starts) none of the maps ever seemed to resemble my starting position. I do recall that, during your development stream, you said something about the levels having “layers”, and as such, maybe each map is only revealing a particular “layer”, but, even still, I couldn’t match up where I was starting from with the layout of any of the maps.
As the map generates, the lighting pops in and out around corners. I know from a technical level why this is, but it feels… off when it happens.
One last thought… for me, personally, it feels odd to only get my “ui” (map and hands) when I look down. Maybe have them come up into view when pressing a button as well? A way to look at both the map and look around the level at the same time, instead of constantly having to look down? IDK, though could just be me.
Otherwise, solid start. Keep it up!