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I’ll be honest, at the start, I wasn’t totally sure what I was supposed to be doing or looking for. Once I figured it out, though, I really started enjoying this game! Love the use of shadow and light to navigate the levels and I really liked how each level wasn’t just a single scene (that loaded from one to the other), but seemed all part of one single environment (at least as far as I got with the game).

Can I also add how much I love the little creature voices and dance move? Put a smile on my face every time! One thought I has was that it would have been cool if there was a button I could press that just made my creature dance and sing. When I rescued one of my fellow creatures, they started dancing and I kinda felt sad I couldn’t press something to join in with them. I realize this is very silly, and has no mechanical use in the game, but I would have loved something like this!

I only made it to the third puzzle, sadly, but over all, from what I did see, I really liked the game! The puzzles were solid, the main creatures were very fun, and the aesthetics all around were on point!

Excellent game! Here’s my stream of the game, for your enjoyment or torture, lol!

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Thanks a lot for streaming our game and for your comment. It's always nice to see gamers have fun with our games.

The "dance" button is definitely a good idea, and maybe it could be part of the gameplay (or at least funny achievements?) when we continue developing the game. And yeah, those little songs are cute, our composer and sound designer loves funny songs ( remember drunk pirates? :D ).

The third puzzle is not that tricky, it was supposed to show you don't want to always get a perfect solution where you avoid all damage. Just place the block near the next room and run. ;)

And watching your stream was about enjoyment, definitely. :)

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Thank you so much for your feedback and your stream !