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I’m going to be honest, the initial presentation of the game made me think this was going to be an easy game, and the first level or two was hammering that impression home… but I was wrong. These levels were quite challenging (even with the “blue” bug I apparently had that made the levels “easier”). I really enjoyed the challenge here!

My only real critique would be making the “hints” for game systems either stay on screen until the player clicks a continue button (I had trouble reading some of the hints as they almost seemed to just blink on screen and then they were gone), or give the player a button which pops up the last hint at any point.

Over all, for a game done in only three days, this is rather impressive, even with the bugs!! Excellent work!

Here’s a link to my stream of this game!

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Was very fun to watch you play it live, thank you so much! I'll be looking into the blue bug possibly after this jam ends to make a (hopefully), bug-free version of the game, and in there I'll definitely add in the need to click away the hints for each level, especially since they explain basically all the mechanics and some people may not even be seeing them!