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A jam submission

Isis's SevenView game page

Game Jam FSP
Submitted by ObsidianBlk — 41 minutes, 36 seconds before the deadline
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Isis's Seven's page


CriteriaRankScore*Raw Score

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version

Wildcards Used
Dare to Fail

Game Description
You play as the Godess Isis's seven guardian scorpion warriors in a future environment. Each scorpion only has one weapon. Upon death, the player/scorpion can revive as another of the seven... and, thus, use a new weapon.


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Very cool game! Good job with this one, Blk. I really liked the whole asethetic of the game - I think it's very original. The graphics had a charm to them! Roaming the ancient halls weilding a magic staff felt pretty badass.

But, I found shooting from your staff to lack a lot of punch. At first I didn't even know it was a magic staff. I assumed it was a melee weapon due to the lack of projectiles coming from it. Adding some projectiles that fire out would be a great edition! Also, the combat too lacked a little punch. Juicing the game up a little bit so there's more feedback when you hit an enemy would be very nice.

I do think it's insanely impressive that you made a 3D game like this in such a short time frame however! I understand maybe a lot of those things couldn't be added in time due to the magnitude of creating a 3D game. Anyway, fanastic stuff, dude. Keep it up!


Hey! Thanks very much for giving the game a try!

The shooting was, indeed, very very raw and I simply did not have time to spruce it up. Projectiles (or, at least, a muzzle flash) was intended… a lot of things, to be honest, were “intended”, but I just did not get the time.

Thank you very much for your feedback! I appreciate it!


I liked the atmosphere the opening narration of the game gave off, and for a first attempt at 3d, it’s well done! My favourite part is probably the techy-egptian feel of the soundtrack and it worked well with the theme of the level.

I did get a bit confused when I died though, I thought the game was glitching out, so some indication would have been nice.

Overall a good start, would love to see this worked on in the future!


Thank you very much for giving the game a try! I appreciate the feedback.

I agree the “death” state is really bad. I simply didn’t get time to go back and fix it up before the end of the jam.

Again, I thank you for playing!


Wow, the art style of this game is gorgeous! I really, really like it.
I hope you keep working on this project, I'd love to play through a more complete version!


Thank you very much! I appreciate you taking the time to give my entry a try!

BTW… I actually just finished a twitch stream where I played your game (forgive me, though, as I did not get very far; my voice was starting to die on me). If you’re interested in checking it out, you can find the stream here and I started your game at time stamp 2:25:30


I just went and watched! Really unfortunate timing that your voice was dying right when you got to my incredibly dialogue heavy game, haha!
I appreciate your comments, I didn't even think about adding a quit option, what an oversight, lol.
Also, didn't even think about adding a description to the main page either. I'll probably do that once I finish playing and rating the other submissions to the jam!


Can you get me a windows 32 version through google drive I can't run a 64 bit program


Too bad you weren’t able to finish it, but good for you for taking a stab at 3D and figuring out Blender. One day, I hope to try that as well!

I like the style, hi-tech Egyptian is super cool. I found the controls overly sensitive, and wasn’t quite sure how the attack worked. Sometimes it seemed to hit and other times I seemed to get stuck on the enemies.

Obviously there is a lot more that could be added to the game, and I’m sure you had a lot more in mind. I’d love to see your completed vision for this game! Keep it up.


A bit too unfinished to be enjoyable, but I'd love to play a completed version of this!


The map is so awesome in this game. And it was pretty immersive! It reminded me of Goldeneye mechanics. I think the hit animation could use some work though.


Thank you very much for playing!! Yeah, I think all the animations need some work… lol! I appreciate you giving the game a play!!


Hi ObsidianBlk, I really liked the Goldeneye feel to it. I liked running around and shooting things. It was hard to maneuver at first, as the mouse sensitivity was high for me, wish I could remap it. But I eventually got a handle on it.

A few bugs:

-Enemies cant walk up half-tiles (maybe intentional).

-The game freezes when I die, so unfortunately, I only played as one person.

Overall, good job! I liked the shooter.


Hey! Thank you very much for trying the game out! To be honest, I only just tried the “tileset” I was using for level design to make stairs maybe a couple hours before I had to submit the game. The navigation mesh looked to support stairs, and in my limited tests, the enemies did seem to use them… though, to be fair, I think I only tested them chasing me DOWN the stairs, now that I think of it.

As for dying… that might not be a freeze. It was never made clear in game, but the player has no “death” animation. All movement is just stopped. However, pressing the space bar SHOULD free you up again with a new attack (there’s no visual change except for the attack animation).

In any case, I thank you very much for trying out my game!! :)


I did ran into a few problem with this game. Moving around seems fine (WASD) but when I ran up to an enemy and used left mouse button then nothing happen to the enemy and suddenly everything froze 


Unfortunately I had a lot of troubles playing the game, but I did enjoy it and it seems well made! Personally I don't have any experience with programming / designing games in 3D, so respect for trying it out and a good first attempt!


I’m sorry you had troubles. Was it trouble in the game itself or getting it running? I know the game as many issues, but I’d still be interested in what specifically was giving you issue!

I really appreciate you giving the game a shot!

I’m actually doing a twitch stream ( ) where I’m going to be playing entries to GWJ… I’m adding yours to my list :D


Loved the anubus enemies. Great job with the graphics and animation!


Thank you very much, I appreciate you giving the game a whirl :D Just an FYI… I’m going to be doing a twitch stream ( ) in which I’m playing entries from GWJ. I’m adding yours to the list! :D