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Hi ObsidianBlk, I really liked the Goldeneye feel to it. I liked running around and shooting things. It was hard to maneuver at first, as the mouse sensitivity was high for me, wish I could remap it. But I eventually got a handle on it.

A few bugs:

-Enemies cant walk up half-tiles (maybe intentional).

-The game freezes when I die, so unfortunately, I only played as one person.

Overall, good job! I liked the shooter.

Hey! Thank you very much for trying the game out! To be honest, I only just tried the “tileset” I was using for level design to make stairs maybe a couple hours before I had to submit the game. The navigation mesh looked to support stairs, and in my limited tests, the enemies did seem to use them… though, to be fair, I think I only tested them chasing me DOWN the stairs, now that I think of it.

As for dying… that might not be a freeze. It was never made clear in game, but the player has no “death” animation. All movement is just stopped. However, pressing the space bar SHOULD free you up again with a new attack (there’s no visual change except for the attack animation).

In any case, I thank you very much for trying out my game!! :)