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Dave McWave

498
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A member registered Sep 04, 2018 · View creator page →

Creator of

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Very interesting mechanic - Did you have to use inverse kinematics? I think this has to be the most uniquely themed jam submission.

Very very clever game. I loved the atmosphere (no pun intended). The window size thing is so clever, I think you could make a very detailed immersive narrative game out of this. Thanks!

I YEARN! This game was so simple yet perfectly scoped for a jam. I thought freezing falling rocks was a fantastic interpretation of the theme and was SO satisfying. I wish that the cart would go faster or I had some time to see rocks falling ahead of time. Thanks for the entry.

Love a good FPS. I was surprised that the bullets had drop off. I was even more surprised to see the bullet was a nerf gun bullet LOL. Pretty solid entry overall.

Incredible game, the graphics are so simple but lovely. The pixel art is gorgeous. I love the detailed animations e.g. the blades of grass when you walk through them. I love seeing polished games like this - well done.

definitely they were introduced fast. I didn’t want the player to have to wait too long to experience the abilities, so I made the unlocks fast. Maybe too fast!


thanks for playing!

totally understand - was fun anyways

fun regardless!!

I think auto-attack was the way to go by the end - because it's not like you can really plan to cast 5 spells in 30 seconds appropriately haha. Thanks for playing and thanks for the kind words!

I love me a matching puzzle game. The music was so fun too. I wish there were a bigger cursor "hitbox" that I could see if I were to freeze the crystal without pressing down LMB - I feel like it was too hard to click down, or maybe it's a skill issue :(


Fun game regardless!

The atmosphere is so fun. I also love when there are 3d submissions, well done. It took me a while to figure out  what I was supposed to be doing, but I got there eventually. 

For your first game, this is so incredibly well made. Devs understatement how well a simple background story dialog can really put a game together - I enjoyed the dialog a lot. I really love the freezing time mechanic - Surprisingly, I haven't seen many other games like this yet out of the ones I played. And I think yours is simple, clever, and really easy to understand. I wish the hitboxes on the beams were slightly more forgiving, but alas it was fair nonetheless. Great submission.

Nice solid entry. Really like how you change the pitch on some of the sounds - sounded like you randomized the pitch scale when you would plant the bombs. Also - thanks for the reminders of bomberman :) 

Gorgeous and relaxing game. Love the simplicity of the game. Mostly, I loved how meditative it was.

thanks for playing! I think there could be a future where upgrades allow you to use spells without pressing any buttons!

the camera shake got a little crazy 🫨 

thanks for playing.


yeah, there’s no goal other than to collect faster and more. But I should’ve made something like a trophy system or a “beat the dev” goal.

(1 edit)

yeah… I made the screen shake additive. Maybe I shouldn’t have done that 😂


thanks for playing!

thank you for the kind words!

Holy crap what a gorgeous game. And I love the pup and the whistling noises. Great ambience!

Hell ya this game is badass! The music is great, the hockey meets murdering enemies is so much fun. Also, I love the little touch where you persist the player's skating lines. it makes me feel good when I've completely taken up all the screen. Nice game, most fun so far.

This is the only comment I needed. I hope I distracted you with dopamine!

Thanks for playing. It wasn't until recently did I realize incremental games needed to be simpler than this haha!

LOL at the names of my frozen victims. I love how the music became FUNKY after that epic intro. Thanks for the laughs and fun time playing. Also, nice to see other ice wizard games.

I love love love the minimalistic artwork - the 2d doodle-like, monsters is such a vibe. I love the freeze mechanic - it looks like it makes a random shape, but I loved that touch. Really fun game, would be cool if I were rewarded for parries (or frame-perfect freezes).

Love the resolution of the game. Keeps it reallllly spooky with the noises and the small amount of pixels you can screen at any given time. Nice submission.

Very original game! Took a while to figure out when to properly freeze, but was clever once I figured it out. The soundtrack is FIRE.

This is such an original game design concept. I got addicted to move right on the beat. I do feel like I shouldn't be able to move on the start of the red beat, if I'm playing as the dark blue shuriken-like character. I would say "move-move-stop" and at the stop, I would immediately move my mouse somewhere else so that I could move it forward again. But at "stop", my character would still move. But I loved this game idea!

Solid game. It had classic double jump mechanic that I really enjoyed. I thought the sword strike animation was great. I read it was your 2nd time entering the jam, this is great for that.

I really like how you used a clever UI and atmosphere to basically make a fun text-based adventure. I spent a lot of time reading because I was really into it. I love the CRT shader too.

Baha this is such a great game - it reminds me of Wario Ware mini games. Your color pallette is so mesmerizing and nice to look at! Wish it went even FASTER though to feed my addiction to arresting baddies

Very relaxing. I enjoyed your 3D models a lot. And I do love myself a good walking simulator game.

this is probably the most clever game submission i've seen so far. I wish that the bells were in the same orientation as they showed up on the screen, that way I could be quicker about learning. But all in all, I enjoyed the learning of this game! Unfreezing the screen seemed tedious, but I understand you were hitting the theme!

Love the graphics in this game. I enjoy the ice breaking mechanic too, feels good. 

Now THIS is a proper jam scoped game. I loved this concept. I think it was fun and inviting even though it was really simple. I think it was very cool to have some sort of ominous ice ghost throw the icicles. I think the feedback of the game was great too , especially the ice cracking when you bumped into it. 


I did have some freezing up (technical bug, not the theme) in full screen. Idk if that was intentional, to tell the player when an icicle was coming down?

The pillar mechanic was so cool. I like how it gave you some extra jump if you jumped before casting. I wish it were easier to kill the beginner enemies though.

Really clever game! I love the freeze + push into the water game play, that alone is fun. Your 2d artwork is incredible, it felt like a paper mario type artstyle.

Hi heartbeast! Love this submission. I loved the little penguin animations when he jumps and lands, nice touch. I also really love the cold gauge mechanic, I thought that was clever.

I chuckled playing this. It was hilarious yet triggering... As a 90s kid, I actually had a home PC with these awful viruses that would show weird windows like this.... Also the work emails are HILARIOUS. Thanks for that little bit of distraction from my real job, sigh


Good work! Had Fun!

Nice, it was like Ski free! Except no Yeti.... Nice work! Loved the controls, wish it worked with WASD though.