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A jam submission

RelyscraperView game page

A platformer where you rely on only one platform.
Submitted by Leko (@ThatLeko) — 1 hour, 42 minutes before the deadline
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Relyscraper's itch.io page

Results

CriteriaRankScore*Raw Score
Design#954.2474.247
Overall#1784.1394.139
Originality#2794.1564.156
Adherence to the Theme#6024.0134.013

Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 26 to 7 of 46 · Next page · Previous page · First page · Last page
Submitted

The puzzles are very intelligently designed! Some times it took me a minute to think through what I thought was an impossible puzzle! The precise jumps required were hard and frustrating, but not that much. After a few tries, I could make them no problem! Cool game and I might pick it up again to finish it when the jam is over! 

Developer

Awesome! Glad you enjoyed. I'm probably gonna fix some things and upload it as a polished version so if you do come back to it, keep an eye out for that. Thanks for playing!

Submitted

Super creative puzzles and slick presentation! I have to agree with others who said the difficulty is too high, as I found it very frustrating to have solved the puzzle only to fail on the execution over and over. I think a more generous margin of error in the platforming would help this a lot. Also, I would have expected the character's jump to inherent the momentum of the moving platform, though I imagine that wouldn't work with the existing levels.

Submitted(+1)

Really liked your game has some clever puzzles and fun platforming. Looks quite polished and has nice sound effects background music could have been nice. My only issue with the game is that I know the solution to a puzzle but cant execute the precise jumps. Would have like the jumps to not be too hard to so its more about the puzzles. But I am nitpicking here very nice game :)

Submitted

A little bit tough but still nice game!

Submitted

fun challanging puzzle game. worth giving a shot,

one thing i didn't like was the sound when you start the game for the first time , its way to loud

Submitted(+1)

It's a very good puzzle with a very good mechanics, but I think that there is a problem with a difficulty curve at the start. As levels are pretty challenging. You should make them easier.

Submitted

This game has a surprising amount of depth. Well done!

Developer

Thanks!

Submitted

This is a seriously tough puzzle game for me haha. Really good design on some of these levels. I wasn't able to finish it on one of the swapping block levels, though. It kinda reminds me of the ice puzzles a lot of games have. Except instead of the player sliding along the ice until they hit a wall, it's the platform. I do agree with what Gavin said about the game but I don't really have anything meaningful to add to that argument, sorry 'bout that. Either way, it's a nice and polished game. Well made for 48 hours of time, and with quite a bit of content.

Developer

Thank you! And yeah I kinda based the mechanic off the ice puzzles from pokemon, nice job picking up on that :)

Submitted

Really great game, got stuck a few times, the puzzles are really well thought out. Difficult too! very polished. Nice job!

Developer

Thanks for checking it out!

Submitted

Unique idea!! Visuals and gameplay are great, the control is a little confusing for me, sometimes I'll forget which hand controls what, if there's one thing I'll change, I'll slow down the platform just a bit :)

Developer

Thanks for the feedback :)

Submitted
Deleted 3 years ago
Developer(+1)

Thank you for taking so much time to think about this, it really means a lot! And I can 100% see where you're coming from there. If I had complete control over the project with no theme, it would've turned out much different and probably better. You make a point that the theme is truly realized in a game when it isn't hindered by it, and I think that's a really useful thing to keep in mind while judging. This jam needs more in-depth criticism like this, so keep doing what you're doing and thanks for playing!

Submitted

This is one of the best and most polish game i've played so far, is so good! Really like the gamefeel overall.

Developer

Thank you!

Submitted

Such a simple concept, and yet so much fun! You really do a lot with the mechanics, and I really enjoy how you need to figure out how to maneuver your platform and how to jump around to make it to the end! It was at times a little hard to tell when I needed to move the platform or just try to platform, which I definitely felt more towards the later levels. Other then that though, very nice job! It plays really well and it's overall super polished for a jam game!

Developer

Thanks so much, glad you liked the concept.

Submitted(+1)

Love this game, but it also made me SUPER angry. Couldn't finish it, but got to the level with the + shaped platform and the on/off switches. Very creative level design, just a bit too difficult for me.

Did you try making the hitboxes on the spikes smaller? Seems a bit unforgiving, even another pixel or two would be nice.

Developer(+1)

Yeah that probably wouldve been a good idea, but I'm impressed you got that far, most people dont. Thats the last level so I kinda didn't hold anything back lol

Submitted

This is difficult! We needed to bring in a partner who has more experience playing platformers to get past around level 6. It's very fairly difficult, though; all the information is fairly presented, there's not much in the way of unfair platforming tests, and it handles pretty smoothly. We got far enough to see a couple creative uses for the slow sliding green block. It's clear you put a lot of thought in to the game's design.

Developer

Thanks for the feedback, I'm glad you persevered that far :)

Submitted (1 edit)

A lot of puzzle platformers mash the genres together without reason, but not this one.  Love how the platforming is actually part of the puzzle; some parts seem impossible until you remember that you can move and jump!  As well, the execution feels spot on - playing through the level again after dying isn't a drag and is actually fun.  I don't think I have anything bad to say about this!  It's that good!

Developer

Thank you, glad you enjoyed it!

Really solid execution. Super polished for only 48 hours, and mixing sliding block puzzles with platforming was a new challenge I didn't know I wanted!!

Developer

Thank you!

Submitted(+1)

That took a bit of getting used to! I love how simple it is but the fact you're controlling two 'things' both with their own weaknesses (mines, walls etc) really makes it a thinking puzzle. Must have taken some time to design the levels? Good job! 

Developer

Thanks, and yes some of them certainly did!

Submitted(+1)

This is really great! The main mechanic is not complex but brings a boat load of gameplay depth to the table and is a brilliant twist on the theme. I am not usually a big fan of puzzle games but this one I really enjoyed, you are able to digest and plan the entire level out and yet it stills functions as a dynamic and engaging platformer. The sound design and artwork is fantastic and overall this game creates an interesting and polished experience.

Thanks for making it!

Developer

Thank you so much! :)

Submitted

Now this is pretty cool! The game makes good use of its central mechanic, and none of the puzzles felt obtuse! My only issue is the last puzzle, that last movement is very precise.

Developer

Thank you! :) Yeah I get that the last one is probably too hard lol.

Viewing comments 26 to 7 of 46 · Next page · Previous page · First page · Last page