Thanks for the detailed feedback, the levels actually went through a lot of versions, this is the one that I settled after countless play tests, but I agree there's definitely room for improvements.
Cool idea but could use some balancing, the enemy fly way too fast, barely any time for me to get away from them to perform a good dash, still a very cool game!
Cool mechanics, very difficult gameplay, should make the hazards appear less at the beginning so the player can get used to the control, great job overall!
Pretty neat idea, though I got stuck in the ground for some reason and can't progress. I really wish the enemy can respawn after you die because you lose all your dna. Had to start all over again.
Pretty great idea!! The tutorial section could be a little bit more specific, I was really confused at first.
And during game play shouldn't there be a planning or wiring phase so we can do the wiring first, then start the flight? My ship got destroyed immediately after wiring the boosters XD
First rhythm-ish game I've played in this jam, at first I was confused why the character moved itself, then I realized after collecting dancers your movement will be affected, very cool idea and it fits the theme so well!!
Thank you for the detailed review!! Yeah in my mind I had so many idea, but I spend my remaining time focused more on the aesthetic because how simple the art is :) I loved your game too!!