Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

RuinsView game page

​Ruins is a puzzle-platformer game with a robot trying to fix his friend's driver board to regain their memory
Submitted by zhen (@zhntm) — 7 hours, 41 minutes before the deadline
Add to collection

Play game

Ruins's itch.io page

Results

CriteriaRankScore*Raw Score
On Topic#154.3954.395
Visuals#254.4884.488
WOWIE!#354.0234.023
Sound#433.8373.837
Fun#653.9073.907
Creativity#1113.9303.930
Simplicity#4073.5353.535

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
made them myself using a cyamtics melody loop

Credits
NetBa_Art and jay_ar333 both on twitter for helping me with feedback and ideas for some features like the "calling" mechanic

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted

What I liked:

  • The tilemap was really good
  • The motivation for you to restore blue's driver was pretty cool
  • The way how the story was told was quick and efficient
  • The controls felt very good
  • The text was always readable

What I didn't like:

  • The rotation of the screen made me dizzy (That's why I couldn't play the game to the end)
  • the jump sound was annoying
Submitted

Liked the game. You put some interesting effects like visuals and it’s effects and the original mechanics like calling and gravity. Sometimes I die in a pit and can’t respawn properly. Overall, it’s a really nice game, the only “fun killer” for me is controlling properly Blue, it’s not always immediate.

Submitted

Definitely one of the best games I've played so far. The art is really good and the sound effects are fitting. But pls make the background and foreground color more contrast.

Submitted

The game looks amazing. Sounds are also really cool. Definitely on topic. Not very simple but... still amazing. Also maybe a little bit more contrast between what is foreground and background would be nice. One of the best games I have seen in this jam. 

It would be awesome if you could play and rate my game as well!

Submitted

Great game. Love the visuals. Had fun playing

Try ot mine too if you want: https://itch.io/jam/wowie-jam-4/rate/1663718

Submitted

Awesome game! The only problem i had was the second level not being able to see the button but i guess theres a wire there so you can still figure it out, its just that the wire is not really visible.

Submitted

Super cute game, i love the gravity switching concept, had lots of fun solving the little puzzles, great job (: art is incredible as well

Submitted

Love the art !

Submitted

I like it, if I could suggest a graphic change, I would add more contrast between the background and the walls. Great puzzles

Submitted

This had some of the best visuals I've seen so far in the jam! Feedback: The walking sound was a bit annoying since it was the same thing over and over.

Submitted

I really liked the game, it's simple and fun.

Submitted

i got softlocked off my monitor on one of the levels, still a really good game tho

Submitted

Great gameplay, cool music, and I think this game has a good chance at winning the visuals category.

Submitted

Beautiful work! My only complaint is that it was sometimes hard to tell what was foreground and what was background, but other than that: incredible submission!

Submitted

Ok so I loved it and all, but I have one question:

HOW WAS THIS MADE IN 3 DAYS

Its so polished, the levels are well designed, the pixel art is beautiful. I would pay money for a full version.

Submitted

oh my god i've been looking at your wips on the server for a while, and boy i was not disappointed at all

i love the art and the mechanics :)

Submitted

oh my god i've been looking at your wips on the server for a while, and boy i was not disappointed at all

i love the art and the mechanics :)

Submitted(+1)

Nice game! Really nice art. 
Though maybe there could be more contrast between the background and the playable foreground, or that might just be me. 
It actually took me longer than it should've to understand how the mechanics work. I thought I had to press C/F while at the computer screen. Though that might have been my bad rather than the game.

Lastly I didn't really understand how Blue works. The arrows above his head kinda made me think I could control him but I guess I can only call him and then he does things automatically.

Developer

the arrows above blue's head indicate what "key" they're pressing so it's easier for people to understand where the little guy is heading towards

Submitted

Good job, I like the art!

Submitted

Really really well executed. The puzzles weren't too hard but they werent trivial, the music was good, the art was PHENOMONAL and it fit the topic perfectly. incredible job.

Viewing comments 30 to 11 of 30 · Next page · Last page