Recent community posts
Thank you for your feedback! I’m sorry that its still crashing :/ I’m currently using the C# version of Godot which is still in Beta, so there are some issues that are quite hard to debug.
I’ll look into fixing it now, but I’m glad you enjoyed as much of the game as you could :)
> Nice! I had fun. The random level generation is a nice touch.
Thank you :)
> It was a little frustrating to get stuck on walls when jumping though.
Yeah, I think I messed up the physics in general tbh lol
> The art has a nice look – the terrain and the balloon enemies.
> Only thing I would change is to have the jump be a little less heavy.
I know what you mean about that, I think I messed up the physics in general tbh
> The music was alright, but it definitely got annoying after a little while.
I probably should have added a mute button :P