A difficult game with a simple gameplay idea! I like it!
Play Signail
Signail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #89 | 3.628 | 3.628 |
Fun | #138 | 3.628 | 3.628 |
Visuals | #148 | 3.907 | 3.907 |
Creativity | #155 | 3.814 | 3.814 |
WOWIE! | #166 | 3.512 | 3.512 |
On Topic | #337 | 3.372 | 3.372 |
Simplicity | #407 | 3.535 | 3.535 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I took them on YT on the copyright free section!
Credits
The Paraserver on Discord and the forum of RPG2S!
Comments
Idea is pretty simple, so 5/5 for that..Also like the visuals and music. The only issue is the game is difficult.
I like the overall artstyle of the game, i think it looks nice. The music and SFX also sounds great. I like how youmanaged to kinda implement a story into the game. The overall mechanic is interesting. The game also fits to the theme pretty well. The UI looks pretty nice. I'm also surprised thatyoumanaged to implement a save/load system.
Overall, pretty nice game!
A neat and simple idea. It took me a while to realize that the robots are moving in a fixed pattern and it wasn't random. The puzzles or rather teaching player the puzzle mechanics can use some work, learning how something works shouldn't always be trial and error. Loved the sound design. Overall, a fun game, I enjoyed it.
Great visuals, fun gameplay, and difficult (but not too hard) puzzles. The different levels having different Z effects was neat, and added to the difficulty. Some of the tiles were a bit difficult to understand what they do, but most of them were easy enough to figure out. Very cool game overall.
Super creative idea and very well executed! The levels are all very challenging but satisfying to puzzle through, and it's interesting seeing the different twists that can happen to the robots when pressing Z.
The low-res art style is really cool looking for the most part, but I had a hard time understanding how certain tiles worked - for example, I thought the pits were just decorative tiles, and I was confused as to why I kept dying. The spikes also confused me, because I was able to walk on them when they were up but died every time I stood on them when they were down, which is the opposite of what I expected (I suspect this was a glitch though?) I also got a softlock on the fifth level and wasn't able to finish the game.
Otherwise, this is a very cool game which fits the theme very well and I enjoyed it a lot!
Cool game. I enjoyed it. Though I think the parts that push the robot back should be highlighted more, as I barely saw them.
Elegant menus, save&load, good graphics, and pleasant music: Your game is a high-quality product. You should feel proud of this.
My only concern is that it is a bit too hard. e.g., I found it difficult waiting for the spikes to go down while dodging the guards on the third level.
Congratulations on your submission!
Nice game, some really cool puzzles.
- The art is great, it fits the game really well
- The second puzzle is seriously genius, I'm surprised you had time to design a level of such quality.
- Challenging gameplay and puzzles should not be in the same game in my opinion, the enemies have really big hitboxes and are really hard to dodge, even in Z mode. And the spikes are really hard to time, that wouldn't be an issue if you didn't have puzzles, because it's frustrating to be completing a puzzle and get killed. In my opinion it should be one or the other, even puzzle platforms are quite forgiving in terms of platforming challenge.
- The music is a banger
Overall I think this game is great, and I only had a few issues
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