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BadPaddy

662
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A member registered Jan 28, 2022 · View creator page →

Creator of

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Thank you :D

Actually the elevator animation just looks wrong due to the speed, it is really weird… And I really hadn’t thought about the problem of taking an elevator while the building is burning.

Fun game! Really love the cat theme! :D

The only way to win… Nevermind, the only way to lose less is to not play.

Accurate game though.

Thanks for playing and thank you for your feedback :D

I actually felt like the elevator was kind of slow regarding gameplay, but almost too fast to see the scrolling background and stuff like that. Accelerating it really fast between floors and slowing it down towards the ends of the floor would actually be a great way to fix that!

You can get a total of three coins and one water bottle. Then you can use one coin to buy water and one coin to buy cat food and have one coin left.

Thank you for playing!

I didn’t finish the game, but it was a lot of fun, especially since you always got upgrades. The story was really interesting too.

Thank you :D

AWESOME!! I enjoyed this so much, this is truly amazing! Genuinely, you deserve to win :D (It took me like 35 minutes to complete the game, don’t know if that is slow or fast, but I enjoyed every minute of it!!)

Yeah, I focused mostly on the art and neglected pretty much the rest… There is not really a reason that the 31st floor is the top floor with nothing in between, when I started making the game I made so many floors and then just had nothing to fill them with and didn’t bother moving the floor further down.

Nice concept, the gameplay feels great too. I like how you get better each round, this way a good player might be able to win earlier, otherwise you can just play until you have enough upgrades.

Thanks!

Thank you :)

Oh I love this!! The gameplay is fun and easy to get into, sound effects are nice, visuals are great! Good job!

Fun and simple! I really enjoyed this. Wish there were more puzzles, but this is great! I feel like the puzzles, especially with the different stars you can earn were really well made!

I really like the art of the initial cutscene. Also really interesting concept. I did enjoy the first few puzzles, but once I got to the one were you had 81 steps I did not manage to complete it, even though I tried for a while. I enjoyed it!

The visuals are great, sound effects and gameplay are really cool too. What maybe bothered me a little bit was that the parallax effect was pixel aligned. It might look worse if it weren’t, I am not sure about that, but the way it is it shifts around a lot, which looks a bit weird, but maybe there is no better way to do that or I’m just not used to it. Regardless, it still looked awesome and was a nice experience! :)

Thank you :D

I played this game for like half an hour, I really enjoyed it. Really fun implementation of the theme, really well executed.

Unfortunately I didn’t actually finished the game because I got soft locked twice. I think once because I died and killed the last enemy at the same time. And then again because I think I killed all enemies while they were still spawning in, so maybe the game saw I beat the floor but also wanted to spawn new enemies (that’s at least my wild guess).

Regardless it was still a really fun experience. I didn’t even care about beating the final boss, I mostly just upgraded the reach to spread over the whole screen, then upgraded damage and speed, so that I could just one hit everything instantly!

:D

Thanks for playing!

I really love the atmosphere, the sounds and the cute animation. Nice take on the theme, really enjoyable!

Thank you for playing! I didn’t really have time to add more puzzles… Also the cat doesn’t really have a name, you can name it if you want?

Thank you for playing :D

Thank you!!

PaneOS? More like PainOS with all these pop-ups haha!

I enjoyed this. Audio and visual design was great, really pleasant to look at. Great game!

Great game! I really love the simple counting concept mixed with the upgrades. I found it to be quite difficulty though (maybe I’m just bad). I would find it helpful to see how much difference there was between the timer and the button press. Like if I just know that I lost I might think that I pressed it too early and will wait longer next run, while in reality I was already pressing too late.

Regardless, I enjoyed playing it, it looks and feels really nice!

Thanks :)

I enjoyed the game. The cart works fairly well, when you try to drag it instead of pushing it. But pushing it / getting pushed is fun too. Although the first time I was pushed into all the shelves which threw them all over and made the game a little bit laggy! :D

Regardless I enjoyed it. Nice concept, great execution!

Yeah, jam time was kind of short and I didn’t really have a lot of time to playtest and build a more complex puzzle. Thanks for playing!

This is such a fun game. The shopping cart was drifting so much and perfectly uncontrollable. I love it!

I really like the concept and really enjoyed playing it. I think it would be cool if you would maybe memorize the newly found potions forever (also for new runs) and always seeing the player health would make it a bit easier too. But I guess like this it is more of a challenge! :D I enjoyed playing this!

Yeah… I basically started working on the sound effects 3 hours before submitting so I just used the first somewhat okay music loop I found. I wanted to add individual sound settings for music, sfx, … but I didn’t have time for that.

Thanks for playing!

I spent most of the time working on the art, so I unfortunately didn’t have a lot of time to add secrets or additional puzzles.

You can use the cat food on the top floor to feed the cat after which some heart particles will appear (you only need one cat food for that, the other is useless).

Also it is intentional that you can’t open the doors while the elevator moving, but there is a bug which allows you to do that regardless. Basically you close the doors and select a floor, and as soon as the elevator reaches that floor you select another floor. This way the elevator starts opening the doors, but also moves towards the other floor.

Thank you for playing! :D

Thank you!

Such a cute game. I love the art!!

Great concept, awesome execution. Didn’t make it to stage 20, but I had a lot of fun playing!

This is a really unique take on snake. I really enjoyed it, it was fun trying out different strategies (like trying to collect everything from one color to make a big head, or instead try to lengthen the snake). Really fun game!

Great concept, easy to understand and fun to play!

I wonder whether the movement would feel more intuitive if it was aligned with the grid instead of the screen. And in my opinion the game was a bit too fast, I mean the movement is very fast, death and restart is very fast. That might just be a me thing though.

Those are just some of my opinions, still good job! Also the sound effects are nice!

Fun concept, well execution. My only complained is that since the text is center aligned, it shifts around a bit. Sometimes I thought a color in the center of the sequence was the start. Good job!

This was fun! Unique take on the theme and amazing execution. It must have been a lot of fun to record the voice lines :D

The game was fun to play, it looks nice, easy to understand and play. Good job!