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(+1)

Great game! I really love the simple counting concept mixed with the upgrades. I found it to be quite difficulty though (maybe I’m just bad). I would find it helpful to see how much difference there was between the timer and the button press. Like if I just know that I lost I might think that I pressed it too early and will wait longer next run, while in reality I was already pressing too late.

Regardless, I enjoyed playing it, it looks and feels really nice!

The difficulty you felt might be caused by a bug that sneaked into the build which can make the game unfair in certain cases.

Thanks for your feedback 😊