I'm not sure
Recent community posts
thank you so much for playing!! sorry you found it too much to remember at once, I am planning to add some kind of in-game notebook to make it easier hopefully. Also glad someone picked up on the grim fandango inspiration :)
This is a very nice game!! I love the pixel art graphics and the levels are well-designed for the most part. The final(?) level seems to be one sign short, but I did also find an alternate way to finish the game. I'm curious if it's possible to finish that level for real?
A few nitpicks: I think the signs should stay after you restart, allowing you to adjust them instead of redoing it all from scratch when you mess up. Also the multiple-cameras thing seems a little unnecessary, and makes it hard to know where the screens connect to each other at a glance, why not just make one big map where you can pan around?
Overall a cool entry!!
Thank you for playing! I agree it is too much information to carry in your head as it is right now. If I make a post-jam version, I will add some kind of in-game UI for keeping track of all the information.
I absolutely love this game!!! It's like Mario 64 but you play as Lakitu!! I love the GameCube-esque graphics and overall asthetic, I love the music, it's super fun to follow the character around and make sure you're staying at the right distance and angle, overall an excellent entry!! I think this may be my favorite so far :)
Edit: Sorry, in my hype I forgot to mention - I found a glitch where I got stuck inside a cave :(
Cool world and atmosphere, but I couldn't figure out what I'm supposed to be doing. It seems like there's not much to do besides explore around. Also the camera controls are inverted from what I'm used to, which made it extremely difficult for me to play.
Fun game! It's satisfying to refresh until I get a good layout and then planning out the most efficient path. A few issues I noticed: it's weird that pressing the start button places a tile, and also the tutorial mentioned green and red squares but there were no squares so I wasn't sure what the goal was at first
I love this game! I love how the laser beam puzzle requires you to consider how the laser moves between rooms to get it to where it needs to go.
I wasn't able to finish the game because I couldn't find a pair of scissors anywhere, and I also couldn't figure out what to do with the small object that looks like a spoon or a hand mirror or something :(
This is a cool idea and I like the graphics! I can't figure out how to get past the spikes next to the prisoner on level 2, I think I'm supposed to use the princess to dash across but I get killed instantly whenever I switch to her