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A jam submission

Check MeatView game page

Go town, get nuggies, feast.
Submitted by VeritasCat, James Harrison (@JamesH101020), KingInk70, LusciousLimes (@LusicousLimes) — 1 day, 6 hours before the deadline
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Check Meat's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#20473.3203.320
Overall#27253.0003.000
Creativity#28773.1203.120
Enjoyment#33932.5602.560

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A Tower Defense, where the minions aren't the enemy.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Fun little game, and perfect execution.  Great Job!!!

Submitted

Fun game! It's satisfying to refresh until I get a good layout and then planning out the most efficient path. A few issues I noticed: it's weird that pressing the start button places a tile, and also the tutorial mentioned green and red squares but there were no squares so I wasn't sure what the goal was at first

Submitted(+1)

I loved the idea and artistic direction you chose for this game. Sometimes the pathfinding was a bit weird but that didn't take away from my enjoyment. Great job!!!

Submitted(+1)

i love the cartographer artstyle! but there are bugs in the pathing algorithm sometimes the glob just get out from the path out of nowhere, and only 1 glob did that so i need to wait for the time to run out. but it is understandable as it is a game jam!

love it!

Submitted(+1)

Interesting way to interpret this reversed tower defense, I think a good upgrade would be a limit to the number of roads placable, but anyway good job!

Submitted

Having played a couple levels I still don't understand why it's called Check Meat