Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Silenceman

232
Posts
5
Topics
8
Followers
A member registered May 12, 2021 · View creator page →

Creator of

Recent community posts

New times axe is best +

Fortune, ate!

(1 edit)

made it with godot 3, you can check the credits to see what other programs were used

Time to bed

Actually very enjoyable! Though the gameplay gets a bit repetetive (maybe a couple minigames instead of just the 1). Grappling all over the place was very satisfying.

It's neat, bug testing as a video game. The best part is that you don't know if any bug is intentional or not.

It was enjoyable, the art style was unique, though the camera controls could use some work.

It was fun to play! Good and silly gameplay.

It was nice, I loved the visuals, even though the game itself is quite easy (you can just rush with the butterfly piece). Good work!

It was fine, I managed to softlock the hero by continually luring him down and attacking him with enemies though lol

Strange game. the difficulty is a bit extreme though.

Its quite short and sweet, I enjoyed it though.

Satisfying chaos simulator, but nothing much to do. (Also if you push a box into your coworker they make it vanish O_o)

Very polished! I loved the visuals, though the gameplay puzzles quickly overwhelmed my small brain :(

I liked it, it was simple to understand and fun to play. Being able to speed up the game is a nice QOL feature.

Good polished game, though I feel the hitbox on unpoltergeisting items could be bigger

Its cute! The gameplay feels satisfying, though I don't get why Mother kept waking up.

Its a silly concept, I enjoyed it but the movement felt a bit jank, and its quite odd that you have to touch the fire to ignite a man instead of the man touching the fire, also an animation or clearer indication of you getting the person into the fire would be nice. Neat game

It was quite confusing, I had no clue what I was doing.

Loved it! It was very unique, and I really enjoyed how you have to survive your own attacks.

Its neat! I really loved the movement in this game, it felt very satisfying. The puzzles were fun too.

(1 edit)

I liked the art style, it gives you a lot of ways to die but no incentive to be creative ( I just made a circle with all the traps). Maybe "style" points for your death would be better xD. It was a fine polished experience though.

Looked very polished and great, though the keyboard control scheme was a bit uncomfortable, I feel like WASD and the mouse would have worked better, other than that, good work!

Cute and silly, though I'm really bad at it.

Maybe just because I'm a Catan Nerd, I really loved this one. It was quite calming, though I think the current selected tile and next ones in line could have had an outline, since they get hard to see once you branch out.

Spent all my money on Military Schematics. Cool game.

It was nice, the gameplay loop is simple and enjoyable, though the walls could move a bit faster

Nice game, It was fun while being simple to understand.

Quite polished and interesting, though it took me a bit to figure out.

Much appreciated 👍

Enjoyable experience! I loved the visual style, the gameplay took me some time to understand, but when I did it was quite fun!

Loved the visual style, but there wasn't much gameplay.

It's odd, thats for sure. Pretty cool though, but not much to do.

Yep! This was really influenced by Bloons TD Battles, the Eco system is a notable part of that inspiration.

Looks like you also did the reverse tower defense concept. Impressive that you managed to make it in 3D (I could only do 2.5D :c).

The gameplay is pretty confusing, an ingame tutorial would have helped, also its quite annoying that you place your lil' guys when trying to collect mana. Other than that, solid experience.

Incredibly impressive! Very polished and looks amazing. Good work!

Thanks! Not a bad time, to be honest.

Another chess themed game, though I think you took it in a WAAY different direction than I did, lol. Hilarious.

Enjoyable concept and neat gameplay, though it was a little confusing at first. A tutorial would have been nice. (Also its funny that this would also fit for last years jam theme ;P)

Yeah, this game is quite a mix of genres, I thought it was enjoyable. Balancing is always quite tricky!

Very creative! I liked the art style, though I kept mixing up the movement and fire placing button :(