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OuterCloudStudio

205
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1
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14
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A member registered Jan 26, 2020 · View creator page →

Creator of

Recent community posts

I'm sorry about the freeze bug! It has happened to a few other people, and myself as well, and my current theory is that it's a bug with the webgl exporter my version of Unity has.

No, I didn't get the chest either.

Really awesome visual effects! Was bit too hard though. Way to make this in 48 hours!

This dash style is really cool! Way to make this in 48 hours.

Pretty funny concept. Way to make this in 48 hours!

Very fun and creative! Way to make this in 48 hours! My only feedback is I kept expecting the boulder to have momentum when I changed directions so this instant velocity  change kept throwing me off.

Cool idea and great music. Way to make this in 48 hours!

Interesting concept. Way to go making this in 48 hours.

Really funny and clever. Nice job making this in 48 hours!

Really nice art and cool idea! The first hero was a bit too difficult though. Nice job making this in 48 hours!

Fun idea. I think this could use more difficuly and also some SFX and music. Great job making this in 48 hours.

I really like how you get larger when you collect the 1s and 0s. I really think you should make it so you know the goal sequence at the beginning. Great job making this in 48 hours!

Really cool sound effects. Also unique idea! Try working on the UI a bit more next time.

Awesome art. It got really close for me at the end. Pretty fun! My feedback would be to make the farmer a tiny bit slower.

Cool NES style. My feedback is to add a small delay when you switch to a new enemy before being able to attack since when I was the explody enemy I instantly exploded myself.

Really cool 3D visuals. My feedback would be to add general polish to the UI. Great work making this in 48 hours!

Really cool art style. Did notice a bug where I got pushed above the ground and I no longer collided with anything. My feedback would be to add more decorations to the main play area.

Great work on making this in 48 hours!

My feedback would be to add a tutorial on what to do.

Cool art style and music. Sadly, I'm not sure if it's bugged but I never got a visit from the king.

Nice presentation. I particularly liked the powerups for different enemy slots.

I think this could be expanded upon by making the player have to think more about which order to put the enemies in.

That's quite unfortunate that it crashed. It has happened to a few other people too and as far as I can tell it's a Unity / Webgl bug probably with the version of Unity I was using. Sorry that it crashed before you got a high score.

As the zombie, the player seemed to powerful to me. I came close to killing them using the guns but I wasn't able to in the end.

Unique idea.

I was a little confused at what to do first.

Could give me feedback on my game?

Was pretty fun at first as the player.

My feedback would be to work on the player controls. It felt a bit laggy and unresponsive.

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Unique take on the theme.

I think you should fix up the pushing detection the bullets. Maybe give them actual physics.

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I liked the time mechanic. Some pretty good puzzles.

The red text in the tutorial is a bit hard to read.

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Really liked the the graphics.

You should work on improving the combat to be more interactive.

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The game play is pretty entertaining. I got a highscore of 100.

Try working on the visuals.

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I liked the audio effects.

My feedback would be to put a tutorial in the game so people don't have to read the description.

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Very cool aesthetic.

My feedback is to add a interactive tutorial and not teach through text.

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I really enjoyed this game. Very funny.

Maybe make the first puzzle a bit easier. Almost gave up before I got to the good part.

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Very cool visuals and style. I also liked the voice lines.

I can't figure how to control the game.

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Really cool cool idea and really unique graphics.

I think my game softlocked and It stopped me from continuing.

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Cool idea.

It just need more difficulty.

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I really like the art!

I found it a bit confusing how to control though. Maybe you could add a tutorial?

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Cool reverse tower defense concept.

I think you should add a tutorial that explains the controls a bit.

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The idea here seems really cool.

Unfortunately I was unable to get passed the second level since the floor fell out from under me.

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This is a really unique take on the theme. Funny audio too.

Maybe give the hero a bit less health?

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This is a really charming game. I assume it's not actually your first game. ; )

I wish there was more content after the coins. Maybe I just didn't survive long enough.

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Cool game.

Maybe have the concept of switching characters be used right from the start to emphasize the unique mechanic?

Could you give me feedback on my game?