Fun game. The music and sound effects are great. Good job!
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Gigantic Massive Toxic Knobs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4208 | 2.753 | 2.753 |
Enjoyment | #4218 | 2.494 | 2.494 |
Overall | #4797 | 2.465 | 2.465 |
Style | #5610 | 2.148 | 2.148 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Stop viruses from getting bigger as the white blood cell Commander Liver Stone
Development Time
(Optional) Please credit all assets you've used
Credits
Programmer : Raymond
Thanks For Royalty Free assets:
Music
Pecan-Pie
SE
Funky_Audio
S_Dij
Comments
Was a little confused at first but figured it out (after reading the description)
Fun concept lol, not sure why I'm growing too, managed to make the body recover aswell :D
Great job on your first FPS! The music was pretty good and the color matching was interesting. My feedback would be to change the shuffle to a skip so that it is easier to skip to the right color. Great job!
It would be awesome if you could rate my game too!
Nice way to shoot out some viruses, would be perfect if gun would shoot a bit faster (or better way to switch ammo) and enemies color were easier to spot. Also pick ups could be more game changing. Overall a good job!
It’s a pretty enjoyable fps experience.
Some issues were already pointed out:
- It’s hard to see enemies color, especially when they rotate or are far away. Making all of their body be a certain color would be better.
- I wish the gun would fire faster. Right now it’s really slow to cycle bullets when you want second or third, which takes away from the pacing.
- I wish you there was an indicator of the bullet color on/near your reticle. And maybe somewhere on your gun model.
- The physics are wonky. It’s mainly a problem because of bulled falloff being a little too big, and because if you miss you need to wait a lot of time to shoot again.
But with some polish and some more work, it can be a good game. Good job!
Immediate issue is the massive window size on the browser, on most laptop monitors are 768p and my desktop monitor is 900p and it fit on neither, had to pan over to it. Also ran into an error on first load, gave me "WebAssembly instantiation failed: CompileError: wasm validation error: at offset 44278344: data segment shorter than declared"
That all said, once I did get into the game, good choice of music, was functional and interesting, biggest issues I had were the bullets not following the reticule very accurately, lots of times where I put the reticule dead center and missed by a wide margin, could probably tighten that up. Otherwise, neat idea, well done on submitting, hope you had a blast making it!
Fun to play but as it was already mentioned sometimes it's hard to see enemy's color. Art and music are pretty nice.
Okay someone made an fps with unreal engine. It's a pretty fun one, but hard to see the color of the eye.
What can I say, I'm an FPS lover. Could play this for hours. One thing that was less successful in my opinion was the colors of the enemies. Having black enemies with a small colored part made it hard for me to even identify what color the enemy was and understand which bullet to aim for. Very Nice!
Pretty funny style and fun concept. I have no idea how the game works at all though lol. I just kept shooting and got an F score XD. I tried to figure out what the color connection was but it never seemed like it did what I thought it would do. Many things could be made clearer in a future build, but as is it's fun gameplay that's easy to get into.
cool music, fits the game perfectly ! took me some time to get it, but it’s fun afterwards ! :)
At first I did not understand what to do as I did not notice the coloured eyebrows. One of the viruses also flew out and was so small it was impossible to kill. I could definitely see you expand on the idea with different viruses and behaviours. Well done!
Cool game, took me time to understand what to do (i didn't read the description or the tutorial but that's my fault), when i found out it was a lto of fun, cool seeing another unreal web dev haha, the shooting was the biggest down part for me, i love being able to shoot a lot without delay, but overall the game was great ! congrat's !
The feeling of the shoot was smooth, the movement were feeling nice, the audio was working well, having to change the bullet is a cool concept,
I don't know if it's a bug, but sometimes , I didn't shoot the same color that was present on the U.I
Anyway, well done guys, hope you had fun !
Nice job the shooting feels realy awesome and satisfying! Really nice take on the theme!
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