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basakeee

993
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A member registered Jun 05, 2020 · View creator page →

Creator of

Recent community posts

i am so worried about the real life experiences! does yr dog does that at home? XD

i guesss you tried to simulate the fall down when stepping on the shit? 

great game btw!

great work on the art assets! i am glad that i have to enter the line before the countdown starts, gave me the breather before the next fight

the UI look nice but cant really tell what to do and i just spamming the buttons haha

i like how minimal the UI is.  very nice chill game

basic and pretty clever take to the theme. like how you also add different direction of enemy attacks

the count need to stop sleeping at random places lol. 

joke aside, it quite hard to control the bat or it might be skill issue :D

really like the progressive difficulty of the game. congrats!

like the party game vibes! the ai are crazily polished

running out of bullets is crazy but i like how i can make the enemies explode to kill them off. 

once the enemies starts to spawn alot, kinda hard to escape them unless i focus fire on a direction. 

great game!

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quite a unique idea! quite overwhelming with all the upgrades and the enemies are too op haha 

i like the art and the sounds, really well done. the bullet is a little short for me but still quite good game overall!

Creative concept! Like your take on countdown. I love that your little ducklings give u the inspiration :) 

A little confusing to me, but cool concept! Audio was really really goood. 

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I really like the character art somehow! Some lagging during gameplay here and there but overall very very addictive. Since it was an unlimited life, it was really hard for me to stop playing hahah. Great job! 

it get really crazy toward the end! initially i couldnt find my character, seems like i can shift my playing field while i was in the ui 

a roguelike game in a game jam is crazy. super great job on this

quite crazy for a 4 day jam. congrats!!!!

cool game! was wishing the drop item will make the police stop for awhile haha

Very very cool art! But when i was concentrating on the left side of the screen to do the up down left right, i couldnt see what is happening on the right side  of the screen HAHAHA. intense.

A pity that you couldnt finish your first idea but kudos to you for making this game in 36 hrs! Many potential.

Really smart use of the theme! Was getting anxious when the number on the tiles reduced and I have no more tiles to jump on to hahhaha, good job!

The countdown definitely made me feel rushed! Gameplay was very smooth.  A tutorial would be a good guide at the start :)

The countdown definitely made me feel rushed! Gameplay was very smooth.  A tutorial would be a good guide at the start :)

i always hate lettuce anyway. destroy them!!!!

there is alot of content for a 4 days jam! i am glad that you took the idea that the countdown dont start until you touch it. that is a really nice touch. congrats for the great idea!

love the game idea, i like the different theme which make different enemies as well. great job!

the levels are well designed! i love how i can chain the jumping which is super addictive! one minor thing is wish i have more time to think control where i want to shoot 

67777777~~~ really cool idea, initially i thought is about how fast i can click but i soon realise i can click it multiple times. great job!

it reminds me of like exploding kittens!!! would love to see a multiplayer on this

like how the countdown is use as the number of steps. nice idea!

really fun idea! inititally is a little hard to find the pickups but after awhile it spawning everywhere

really fun idea! inititally is a little hard to find the pickups but after awhile it spawning everywhere

the game reminds me of the mario counting game. nice game!

really great game! probably intented but the npc chooses the closest resources to go to. but kinda hard for me to dodge the meteor 

the visual is pretty nice! abit dark but its fine for a jam game. great job!

fun idea! might be intended but the controls are abit hard to grasp at the start 

everything feel very polished! i like how you also added destroyable stuff. very nice!

the idea is good! could use a little tutorial at the start

really tickle my brain while playing this.  the pattern colour sometimes got me thinking twice

really like the idea for this! i found loophole where i stay on the right side of the map it will go forever lol