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SkyRise-Scaler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #969 | 3.556 | 3.556 |
Overall | #1103 | 3.629 | 3.629 |
Style | #1307 | 3.729 | 3.729 |
Creativity | #1463 | 3.602 | 3.602 |
Ranked from 133 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to build your pathway with blocks and scale them to survive.
Development Time
48 hours
(Optional) Please credit all assets you've used
craftpix.net for the artwork
ineedmusic.co for the music
marsonfire for the 2d shader
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Comments
Hi, I'm working for OSHA and I'm here for an audit on this factory's working conditi- GOOD LORD!
It's a really nice game! You have to take the hang of controlling two different things at once, but once you get it it works really well!
The graphics are great too, you always feel bad for trapping the little man by accident :c
Great job! =D
Really cool intersection between tetris and platformers! Great job!
I love this take on a block stacking game. The style is nice and consistent throughout the game leading to a great experience. But man if you mess up a block placement the scramble to find a way to get up is real XD
its a cool twist and its well executed, had fun playing it :D
Lovely idea and it works really well! For such a short dev time, it's really polished!
Good concept and exection. Nice game.
Very fun game! It may have been nice to snap the pieces to the grid but it may have also taken away some of the dynamics of the game. I had a lot of fun with this!
Simple, but well-made! I think the controls could definitely be improved on (larger player sprite, a bit higher gravity maybe), but for 48 hours this was a lot of fun. Good work :)
This concept is really nice, it's like a platforming survival game mixed with tetris. It does make it challenging to work with both the WASD and the arrow keys. The visual artstyle is amazing and the music is great! the controls just need a bit more polishing.
Nice concept :)
Nice game! The game is overall pretty well polished and the barrel dodging mechanic is pretty cool. I would suggest improving the actual itch.io page with some custom coloring at least to spice up the initial impression. Great job!
It would be awesome if you could rate my game too!
I'm not good at tetris, so I had to replay a couple of times, a retry would have been nice. :p
Really cool concept for the game, the movement feels so smooth and nice to play! Love the explosive barrels
really fun!,maybe a platfrom preview like in tetris?what is playbale here is mighty impressive
There is a preview for the next block in the top right corner if thats what you mean? Maybe it blends in too well.
needs some polish here and there like having a retry button and whatnot, but it was rather fun!
Nice idea! Liked that some platforms made me really think about my next move. Would have loved it even more with more platform variety. Really enjoyable game, good job!
Great game! I like the mechanic, but the difficulty ramps up to impossible too quickly for me. Perhaps the speed of the approaching fire slows when the tile is placed to allow time to navigate to the tile's highest point.
Cool spin on the classic tetris game loop. I just felt like the game did not reward me for placing the tiles well, just throwing them next to me as soon as possible without rotating seemed like the best strategy. Placing them sideways seemed pointless, since I couldnt really stand on them anyways, and upside down was pretty much the same as if I didnt rotate them at all.
This feels like a fully complete game! Really nice polish and engaging gameplay
big fan of Tetris, and this game brought some great new ideas and execution. I really enjoyed playing even though it took me a moment to get my brain to fully co op