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Conjure Scalias's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4263 | 2.467 | 2.467 |
Creativity | #4497 | 2.667 | 2.667 |
Overall | #4796 | 2.467 | 2.467 |
Style | #5315 | 2.267 | 2.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You conjure magical weapons that scale up to affect a greater zone
Development Time
96 hours
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Comments
I loved the concept. It feels like a more polished retro game! I see how this could be a full game with more depth and work done to it! Great job on this game! Are you planning on working on this game after the jam?
Thanks a lot! ^^
I really liked the idea too, and trust me that given more time I would 100% have made it deeper! If only you knew how much I had to cut out to submit it in time :v
(The Old Man was supposed to be the secret real end boss, and you would have had to defeat him with a secret Size 5 Scalia, just to name one thing)
I would love to work on it after the jam, yes, but it will probably not happen very soon, sorry :/
This is the most complex program I ever made (yet), and the jam taught me that I have a lot to learn about organization and in-game systems communication. The game's code is a mess and haunts me in my nightmares!
But one day, I really want to make it something complete! =D
A lot of this game is really cool! Great work! I would have appreciated a bit more hand holding through the mechanics at first, as I felt slightly confused starting out.
Thanks a lot!
It was my first time making a tutorial, and I tried to make the options appear naturally one after the other (Conjure > Move > Scale > Stats), but you're right, there's a bit too much left out to figure out, and some option only appear because the game might softlock otherwise (Rest).
Also, too many textual explanations, but that is because time ran out ^^'
It's a lot harder to think like a new player when you already know how everything work yourself, I'll know it for the next time!
Awesome game, it begins to ease as I progress
Thanks a lot!
With some time to polish and tutorialise a bit more, this could be quite a fun strategy game! It's a tad overwhelming at first, but it's a great effort for the GameJam, nice work!
Thanks for the kind words and feedback!
It was my first time making a tutorial, and I did a lot of tinkering to try to get the information to display as the player learned about it. (when I am tried for Crimes against Computer Science, the game files will be presented.)
With a bit more knowldge and organization, I would have introduced everything at a slower pace and more organically ; I'm glad people are still able to play despite the infodump of the first map. ^^