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GodOfNoobs

57
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A member registered May 21, 2019 · View creator page →

Creator of

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(1 edit)

Damn why didn't I think of that? :p - that would have been super funny XD.

XD

Glad you liked it :)

I'm really sorry about that, I wanted to add graphics options to individually change turn post processing effects on/off - but towards the end I was so tired, I skipped it entirely :/

I made sure to use object pooling, light baking, static batching and other tricks wherever possible in the short time I had to ensure performance hit is kept at minimum, but the image effects are really heavy in itself too.

Thank you :)

Thanks, took me half a day to find funny lines for the bois XD

Thanks, glad you liked it :)

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I tried - but WebGL build stripped a lot of shaders (post processing mostly) and after including them, crashed my browser trying to load them :p

Thanks for playing tho :)

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Thanks for playing - I do understand your concern, it was a last minute addition like a "wouldn't it be cool" kinda thing, I've mentioned that the song is picked from youtube.com in credits on both itch page and the build - I hope this won't be an issue :/

Glad you liked it- makes the half day I spent scouring soundboards, clips and streams worth it :p

Thanks for playing :D

glad you liked it :)

No problem about the itch spam :) Thanks for playing.

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Fun game, but I think you add some variety to enemies :)

Very addictive game, I loved your art and music - I can see connor playing this on a stream and asking "where is my Sumimasen?" when he chokes like he usually does XD

LOVE your art, I love how 4 petes were bullying chris broad in the credits XD

I love how mouse keeps screaming "coño" - overall fun game - I'm happy to see Godot being used:). Good job

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Love the art and music :), but I can't play this alone ;_; - Physics be buggy tho but really good for a Game Jam. Good Job

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hey thanks for playing, thats a very hilarious one XD. we'll get it fixed as soon as the submissions open up.
you can try restarting the game, it should put you back to the start of the fight.

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hey, we had four members, we each picked out an area and worked on it for 2 days, remaining time was spent on integration. with how the game was setup, we were able to hack the levels quickly as separate scenes, hope this helps :).

I almost feel bad for the person whose hair I just spun around like it was in a blender on turbo mode.

Love this concept!

fun game.

crazy good visuals.

really cute

I'm not good at tetris, so I had to replay a couple of times, a retry would have been nice. :p

The controls are my Achilles Heel. I couldn't get around the J,K,L. Maybe I'm just real bad. Interesting concept though.

Interesting concept, game-play is bit too difficult. If you work on this a bit more, I think a really good game will come out of this.

Thanks for playing

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Hey, thanks for playing!. On the UX for spawning objects issue, definitely a better system is to drag them from the window, I'll plan to move it to that system once the upload lock is removed :).

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Yeah, we noticed the controls videos are not playing on the web build. sadly we noticed it too late.

lol

Hey, in the windows and mac builds, there is a level editor. you can submit your creations there :p

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In the windows and mac builds, there is a level editor. you can make levels and play other's submissions as well.

Hi fellow space nerd :)

duly noted

Hey thanks!, I did play your game as well, its pretty fun.

I agree,In all the rush to ensure we got the game-play down, it totally missed our minds that we aren't showing the level tracking XD.