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InterStacker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #619 | 3.947 | 3.947 |
Enjoyment | #1163 | 3.474 | 3.474 |
Overall | #1443 | 3.509 | 3.509 |
Style | #2894 | 3.105 | 3.105 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can scale yourself up and down, and use upscaled blocks to build your way to the endgoal.
Development Time
96 hours
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Comments
Love the game name!
It was frustrating to try several times after dying, but I finished! I got squashed by a box once. Would be cool to have more levels, or even a level editor.
The rotation mechanic adds a lot! Very creative, i enjoyed it and loved the Nintendo style!
it took me a bit to get that i should carry the box first then rotate it, but once I got the levels turned to fun and interesting to solve!
Keep up the awesome work! ^^
Very creative and interesting puzzles!
Very creative and very well designed. I liked the Animations they were epic
but Anyways Amazing game
Very creative, and very well designed. I'd love to see a full version of this!
really creative and clever game! all of the levels were very well designed and i would love to play more!
Thanks :D
I loved the game's mechanic and the puzzles! The levels are tricky, but they are well-designed.
Appreciated it!
Wow that is such a cool mechanic! Great level design as well.
A very impressive implementation for a very creative idea for the jam. loved it!
controls can be a little tighter but really, super impressed with the idea and execution :)
Loved this! The puzzle mechanic was unique and interesting, once I'd figure out how it worked haha, it wasn't hard just took a moment to get used to :) The movement is very fun and so are the sounds/music c: great job
Some of it took a bit to understand, not because the puzzles were difficult, but the rules of the puzzles weren't super clear. But with a little bit of exploration and tinkering, you'll piece it together! Great mechanics, reminiscent of the game Cocoon! Love the retro vibe. Felt like I was playing a shareware game on a Gateway machine.
Thank you, we really need to work more on in-game tutorials.
Great execution on the idea, I like the small mechanics you added to make it more clear, like showing where to box would be placed and displaying what's inside once you pick up the cube. My own game could certainly learn from some of these ideas :P Good job!
found it to be a very creative game. The rotation mechanic is interesting, and the difficulty is just right!
Thanks alot! :)