Thanks for the feedback! A map screen is planned for the full release - updates will be posted in the devlogs section in the itch page, so stay tuned!
python-b5
Creator of
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Thanks so much! An undo feature (unlimited, like other sokoban games like Baba is You) is being worked on for the full release, and the light system will be looked at; I agree with you that it’s a bit annoying to have to wait. A fast forward might work, I’ll look into that :)
Thanks for the feedback!
Nice job! This has a lot of potential. I found that a lot of the game consisted of trying to count tiles - I would create distinct floor tiles to make that easier. I also thought that the levels were too easy to sight read and complete first try. I think it might be interesting to go in a puzzle direction, where you have to figure out when and where you have to use your extra control periods, which I didn't have to do in any of the levels you made. Of course, there are other directions you could take this in. It's a good idea, but the level design needs some work. Great job!
Incredible job! This is a Space Invaders style game done right. I thought the only difference between the ships was the control scheme, but I was happy to find that they all played completely differently! I found the red ship a bit hard to control, but that was only because I was using an Xbox controller - the D-pad and joystick are swapped :) The art is very nice and minimalist, and I love how bouncy everything is! Early in the game, I was only getting blue and green ships, and the yellow ship only appeared just as the enemies stopped spawning ... don't know if that was just bad luck. I did find that late in the game, there were too many projectiles to reasonably avoid. If you end up expanding this, I would suggest adding more cool ships with unique control schemes, and maybe some more enemy variety. Great job!
Good job! I played for a little bit and enjoyed myself. I'm not *quite* sure what the goal of the game is - sometimes I would race past a finish line into a blank space before trying again, and sometimes it would send me back to the title screen. I also think some sort of visual representation for the health would have helped. Overall, though, nice game!
I'd appreciate it if you checked out my game, Mirage, as well! Thanks.
If you haven't already, install AVBin (https://avbin.github.io/) before playing. That (should) fix it! :)