Play game
Jumbo Jumpy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2264 | 3.086 | 3.333 |
Creativity | #2359 | 3.318 | 3.583 |
Overall | #2801 | 3.086 | 3.333 |
Style | #3618 | 2.855 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player plays a square that can collect smaller squares. Collecting them grows the player in size, making the levels more difficult to traverse. Shooting "weight" off, allows the player to shrink.
Development Time
96 hours
(Optional) Please credit all assets you've used
Graphics - myself (with aseprite)
Music - myself (with Bosca Ceoil: The Blue Album)
Code - myself (with help from the godot community and youtube)
Playtest - myself, my brother, my girlfriend (<3)
Leave a comment
Log in with itch.io to leave a comment.
Comments
Liked this a lot! I just wish there were more levels... the game was over in only a few minutes, though that's to be expected from a game jam game. One criticism I have is that there was never any reason to be a larger size, so the levels never really became "puzzle-y" in any way, and the difficulty remained mostly stagnant (the last couple levels took longer due to the colored gates, but weren't really more difficult, per se - there's no fail state, so all those levels do is take more time). Good work overall, though!
Thank you for the feedback!! Yes i agree, i never really learned level design, i think its hard and takes time. I spent too much time on the movement and mechanics, and the 5 levels weren't very thought out i have to admit. I'll keep working on it and make more levels. Glad you liked it, thanks again
the music is fun and the controls are super smooth. cant wait for more levels and to improve my times
Thanks for the feedback! I'll keep working on it to add more levels and mechanics
Making trick shots was really fun, but some hazards could've made things more interesting!
Thanks for the feedback. Took me an embarrassing amount of time to get the core mechanics going. I will definitely keep working on it and add more obstacles, levels and mechanics. Perhaps also gamemodes.
Really nice game. I've seen a lot of games where you scale your character, but this one is unique in which you can throw out bits of your size. Good stuff.
Thanks for playing and rating <3
An addictive puzzler. The physics and movement feel good on all of the objects.
Thank you, took me a while to figure it out, hence why the rest is rather barebones. I'll keep working on it, it was a really nice learning project