Neat concept, though I found it difficult to tell what I was supposed to be doing some of the time. I also had some blocks I couldn't interact with appear in the right column, and while the first time I was able to get them to go away by failing the level a few times, the second time I was not so lucky, and had to restart the game entirely. On the other hand, I had no issues with window size - I suppose 1080p with no scaling is the correct resolution for this game? Glad that worked, at least! There's definitely potential here; keep it up!
Play game
Make More's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3275 | 3.056 | 3.056 |
Style | #4247 | 2.639 | 2.639 |
Overall | #4491 | 2.574 | 2.574 |
Enjoyment | #5569 | 2.028 | 2.028 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a nanomachine using simple code that builds upon itself and increases in scale.
Development Time
(Optional) Please credit all assets you've used
Asset Filename Site License Author name
Monitor_1-empty.png Monitor_1-empty.png https://opengameart.org/content/screens-displays CC0 1.0 knekko
[to be figured out ] https://int10h.org/oldschool-pc-fonts/download/ CC BY-SA 4.0 VileR
Silhouette base (no idea, its a link) https://www.pixilart.com/draw/head-face-base-dfc924bd974b1b1 (no clue, but website seems to provide everything free of use) not given, so... Pixilart?
Click_2.wav Click_2.wav https://freesound.org/s/478196/ Creative Commons 0 JonnyRuss01
Comments
Unfortunately couldn't figure out how to play the game, maybe it was a browser issue? I tried zooming in and out but couldn't figure it out. Playability and onboarding is critical for game jams!!
Congratulations on your first entry, in any case.
I like the coding with blocks idea, i think a tutorial inside the console would have been a perfect match also a bit of feedback on success or error could be a + but overall a good idea :)
It's definitely on the list :D
Thank you for playing it though ^^.
BTW since you mentioned it, given that there are several "outcome paths" based on the input you place, which might not be strictly "pass/not pass", do you have an idea of what feedback could look like for you? Trying to brainstorm on that front so any such ideas would be super helpful :)
Nice game! Interesting idea and the presentation is cool. The gameplay can be a bit weird tho
Cool first project! I had a little trouble figuring things out, but that could just be on me. Keep making games!
It's an interesting idea, a small first game that could be the start of your big project. The only problem I got is the window size. Good job!
A interesting concept with a cool art direction but there are some bugs (can't pick up certain commands) and the font is a bit hard to read.
good job for a first game :]
A interesting concept with a cool art direction but there are some bugs (can't pick up certain commands) and the font is a bit hard to read.
good job for a first game :]
Not really my type of game, but it seems like a cute concept. :)
I like the concept but many times I didn't know what my goal is and just put random stuf until it worked. Like gathering materials just beeing doing u-turns in a loop.
there were quite a few parts where it was very confusing as to what to do.
That was a wacky quick little game. I would have liked a bit of explanation at least in the game description of how to play, but once you realize how to interact with it the puzzles are pretty intuitive.
One of the devs here, we sorely screwed up the UI scaling, making it fail pretty bad.
The first level might not work because of this. However I figured out that it will work if you zoom out the browser a little. I zoomed mine out to 80%.
Not sure if that was your issue, but i hope that might make it work for you :) (only use this fix if it's broken on your side)
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