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Tomilluk

138
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5
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A member registered Aug 05, 2020 · View creator page →

Creator of

Recent community posts

Thank you for playing!

Thank you!

Very unique game, good puzzles and nice levels, great job!

Thank you! I could add more details to them climbing out, that would be cool

That makes so much sense aha, thank you! Don't know why I didn't think of that before

Very nicely done! The aiming and shooting is very satisfying, great job!

This is a very unique entry, nice gameplay and good polish! Great job!

I really like this game, it's a cool concept that can be expanded upon with more features! I think more turret variations would be cool, or even bases to spawn your own tanks. 

Really creative use of the assets and nice polish too, great job!

I gotta be honest, I absolutely love this game, I managed to get my crown back to the castle aha

It's just so satisfying collecting all the lil guys and the fact you can pick them back up makes this game not stressful. This is such a polished and fun entry, well done!

Can I ask how you got the sprites to do a little bounce animation when moving? I tried that with my chickens but they all got locked to one position and couldn't move

This is a great looking game, you could really up the 80s-ness of it with some retro music and crazy effects on the screen.

The movement and shooting felt a little glidey at times, and I found it difficult to avoid in a direction and aim to shoot with the same mouse direction at times. Apart from that this is a solid submission, great job!

Very unsettling, well done on creating a very disturbing atmosphere!

Thank you so much!

Thank you! I think I may experiment with attacking with mouse controls and see if that fixes the awkwardness 

Thank you!

Very cool idea! As I said in the tank chess game, I'm terrible at chess but these games are very fun! The music and overall polish is excellent, great job!

Such a great concept of a game! Very nice polish and fun gameplay, great job!

Great game and promising concept! 

Some things I can think of after playing, I agree with what others have said below, and I wasn't entirely sure what the dragon was going to do at the start.

Very creepy atmosphere, although it does take a while to get going and I thought I was doing something wrong

Visually this is very nice and plays smoothly! 

I would polish the audio for shooting a little more and give some feedback for enemies/ the player being hit.

Thank you for playing!

Thank you! I agree the purple blends in too much after a while.

Would you say the blue trolls mechanic should have been explained early on or left for the player to find out? 

Thank you for playing! I'm glad it feels responsive, I really aimed for that 

Thanks for playing! The holes were initially random but there were a few bugs and over-engineering problems involved 

"The best game I have ever played" - my gf

This is a very charming game and should absolutely be finished!

This game looks great and plays really nice! The text box at the bottom hides enemies though, I'm not sure if it is supposed to stay there

This is a great endless runner, my only gripe is I couldn't survive long enough for the music to get really good aha, I'd suggest having the music continue throughout.

This is a great submission, one of the more complete games I have seen! This reminds me of the classic days of Doodle Jump on my iPod aha

The effects, music, SFX and all the extra little touches puts this above many other games in this jam great job!

This is a fun concept, though I would implement the game design idea of having background elements darker than the player/ enemies/ pickups etc. It would help a lot with being able to read what is happening in game

This is an excellent submission! I think a lot of players can be turned away at the start by the magnitude of text (a lot of gamers don't like to read lol), so if aspects of the game are introduced bit by bit, then that makes sure players don't lose their attention and so they can't miss any information they should know.

Great job overall though!

Nice lil shooter, it definitely needs some polishing though. I thing being able to use the mouse to shoot will really help with the difficulty as I kept wanting to use space bar to jump 

This is a fun game, having to launch enemies into walls was a good challenge.  I found myself touching the water and instant dying a lot though, and perhaps the death animation could play out before the player is sent back to the checkpoint as I saw myself die after I got back to the area and it can be quite jarring to be instantly sent back.

Great job overall!

There is a lot of "chess but" games in this jam, but this is by far the best I have played! (mostly because I don't know how to play chess and I like tanks)

I love the mechanic of launching possessed guys around, that's a lot of fun. Good balancing, gameplay, and design. Great job!

I did manage to launch myself through a wall and out of bounds by exiting a guy right into the wall, just a heads up on that aha

Nice and simple gameplay, I like the use of the assets here to make something completely different. I also noticed the sound coming out more in one side as I moved to that side in game too, nice detail there aha

This is a really cool concept and could be expanded on to give a lot of gameplay! I think designing the rail yards to be harder to navigate would up the challenge a lot, like having to get around fences or across bridges, maybe avoid harder patrols like dogs or even moving trains.

Great submission!

Great first submission, keep it up!

I love this, the whole spooking souls out is a great idea for a game! I liked the soul of the possessed following their body, very cool detail. Great job!

I really like the setting and the gameplay is really smooth, I found it a little stressful trying to figure out what my gooblers were up to though aha

Thank you! Slappin' lil monsters is my speciality