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A jam submission

Scare My Soul OutView game page

Scare people and possess them to perform sacrifices.
Submitted by Bode Lord — 10 minutes, 46 seconds before the deadline
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Scare My Soul Out's itch.io page

Results

CriteriaRankScore*Raw Score
Overall polish#2603.1253.125
Creative use of art assets#2793.1253.125
Overall#2983.0833.083
Engagement#3223.0003.000

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

You had some great puzzles and really good job on capturing that spooky vibe!

Submitted

I love this, the whole spooking souls out is a great idea for a game! I liked the soul of the possessed following their body, very cool detail. Great job!

Submitted

Really cool concept, I loved the atmosphere as well.  Neat puzzle ideas as well!  Great job!

Submitted

Fun concept, really well done sprite usage.  Found the bear and other characters super frustrating on how slow they moved though.  Some later levels hard to get the AI in the place to complete.

Submitted

Great original idea and I think you pulled it off well. I like how many levels you were able to create, and the progression of difficulty and mechanics seemed good. Well done!

I don't have much to critique that hasn't been mentioned in other comments - I did feel that possessed creatures moved a bit too slowly.

Submitted

Good idea of using the sprites and make a ghost game^^

Was cool to possess stuff!

Umm small feedback i wished the movement would be faster cause progression felt a bit slow sometimes(personal opinion). And since you have so much levels, it should work just fine^^.

Good game!

Submitted

Felt really solid, best take on the “possession” theme I’ve seen in a few other games, great job!

Submitted

Really ambitious and cool game idea. I really liked the possession mechanic and the music. Here are two things that could be improved imho:

  • At times I felt that there were a bit too many things going on especially on the keybinding side of things. It's kinda hard to explain but it felt not as intuitive. So I would have to press the buttons and see what does what each time a new rule was added to the game. Maybe make it so that you can move with WASD / Arrow Keys and just use the left and right mouse button in a consistent way?
  • There were a few sound effects that were really obnoxious and loud compared to the other sounds in the game (e.g. on the map were you had to sacrifice the chickens). I would suggest to pick sounds that are a bit more easy on the ears

Nonetheless, cool entry and really refreshing take :) Good job

Submitted

Nice idea and fun to play, good job.

Submitted

Game is fine. There are audio effects assigned to every action which adds to overall polish. Basically game is smooth and feels nice but for me it's too hard. There are too many rules and things to remember to play this game. I would have made is simpler