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A member registered Jul 25, 2018 · View creator page →

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Pretty sweet! I have just started researching pico 8 so I'm playing through a lot of the games that look really cool, and yours is awesome!

Incredible! Huge fan of Hollow Knight and I absolutely love this aesthetic. I have just started trying to learn pico-8 and this is huge inspiration

I have pushed a fix! If you get a chance to play again, let me know what you think. Thanks so much for your previous comment!

Thank you for pointing it out! You can only move the camera when you are zoomed in, but I think I may actually know the issue with the "shifting" of the levels.  Also if a level can't be seen, you can go to level select with esc and skip it. 

Also I figured that the learning curve was pretty steep, I definitely intend to add in more to help players get started.

Thank you so much for your feedback. I will release a fix for the bug you mentioned today. 

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Queue by Queue is a free minimalist puzzle game with recognizable themes along with a twist - all of the puzzles must be solved without moving. Each action the player takes is placed in a queue that is executed once they're finished, hopefully a queue that accomplishes the simple task of moving large blue tiles to small ones. The key to the game is to be able to understand and track the state of the board based on what will change as your actions play out. Different tiles have varying behavior that allow for creative solutions.

The development goal is to continue adding levels and mechanics to Queue by Queue as its simplicity begs for expansion. You can check it out by following the link below:

Thank you so much for taking a look at it, and I would appreciate any feedback at all!


I think the snow and the water look like different styles, but it looks incredible. The trees are very simple but look extremely unique

Very cool! I enjoyed it and would definitely play more along the same lines. This makes me interested in trying to make a game with a similar method.