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wr41thx

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A member registered Aug 31, 2016 · View creator page →

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Yeahhhh sorry about that.  It was a jam submission so i didn't really perfect the dialogue system.  Wrote it from scratch though!

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Yeahhhhh the clicking the mouse to progress dialogue was something i kind of coded myself into a wall with.  Hitting E to progress sometimes triggered other interactable objects near the same space as the one you were currently interacting with.  I can definitely fix that in the future  (my first time making a dialogue system from scratch, haha).  Thank you so much for your feedback and playing the game!  :)

Thank you so much!

Haha, as someone who is pretty shut in, I can actually relate to the protagonist of this story quite a bit.  You squeezed in a lot of good character development into a short game.  Really enjoyed it!  :)

Thank you for playing!

Thank you!   I actually had the ability to skip through dialogue early on, but people play testing said it was too easy to skip through it, so I changed it around a bit.  

This was my first time making a dialogue system from scratch in Unity, so I'm still trying to figure out that "sweet spot".  Ideally, I'd like it so clicking while it is typing populates the entire dialogue box with the sentence, and then you can click again to progress to the next one.  I'll probably keep building off this foundation until it's perfect in future games.  :D

*Insert purple rain jokes here*

You will always be a legend in my heart <3.

Super fun, well polished.  I love the transition effect between stages!  Awesome overall! :)

sssssssnnnnnnakkkeeee.

Yeahhhhh there is definitely a dominant strategy to break 1 million.  The problem - it borderline crashes the game haha.   Im going to reset the leaderboard and tweak some of the gameplay after the voting period.

That's awesome!  :D

|SQu|
|ARE|

Automatic 5 stars for presentation because you made the game in a resize-able window.  THANK YOU!  So many downloadable games defaulting to full screen don't work on my monitor, but this was perfect.  

I feel like the movement was a bit too fast to control, just lightly tapping the controls felt a bit wild and unpredictable.   I feel it's pretty hard to get a perspective like this to feel right in 48 hours to be fair though.

This is a cool idea, just needs some polish on the implementation.   With some tweaks I can see this being a really addictive mobile game! :D

Thank you!  I really enjoyed your game too! :D

Fun little puzzle platformer!  I really enjoyed the sprite work and clever level design.  Did you make your own engine from scratch with this?  

I give your game a baker's dozen / 10.

Wheat I like the most about this game, is it really took me some time to digest the meaning behind it all.   Baking into account all of the games I have played so far, I really had to rise to the occasion to swallow my emotions and tackle this yeast of a game.  

10/10

Your game is boulder-tastical.  :D

I love the Noita-esque art style.  The camera shake and the landing sounds are hilarious and fitting, though a tad bit too much.  Overall, a fun little platformer.  Great work!

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Thank you!   Please release a windowed version of your game post voting.  I love horror games and really want to check yours out, but my monitor aspect ratio is 32:9, lol.  

Unfortunately my monitor is an ultrawide so I was unable to play.  If you could release a version of this game with a windowed version  (or enable resizeable window in build settings)) in 1080p after the voting period that would be awesome.

Playing this game is like what beginners think playing fighting games is like. 

Thank you!  I really enjoyed Bario!  :D

Cool idea!  I'd love to see you expand on this.  :D  Bario is Bae.

your game too! :D

Great presentation!  Smashing the pins felt really good.  Just enough force on them to feel "right".  This game needs an online leaderboard asap!  :D

I like the clean graphics for the shapes.  I'm a bit confused on the game play.  Space bar seemed to make the main shape move around a bit sometimes, and I got no response from the mouse.  

Unfortunately my monitor aspect ratio hides a lot of the UI so a lot of it was covered up.  (When you build a game for download in unity, I recommend setting the option to make the window of the game resize-able).

Thank you!

One fish, two fish, red fish, blue fish.  :D   With a little more polish, I'd be totally.....hooked.

Sounds good! 

Thank you!  To be fair, I use Text Animator by Febbuci for those text effects.  It's a fantastic asset I highly recommend checking out.  :)

I like an apple with some CRAWNCH.

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Soooo Grunkor (im assuming it was him since he looked very distinct from the 3 classes) showed up when i had 200 coins or so.....traversed around my dungon, clipped through the walls into the purple stone....then peace'd out and I never have to worry about rent again!



I *might* have bugged out a little, haha.  Still fun!  

I'd love one of those if our health care system wasn't so borken.

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That does appear to be a very good strategy!  I didn't get much time to tweak and playtest due to the time constraints, but i kind of want to adjust them a bit and then reset the leaderboard once voting is done. 

Thank you for playing!  :D

I had a sinking feeling their romance wasn't going to work out in the end.  Brace for impact, emotional impact!

Snek

Now, now....that's a potato!  ;)

I always strive for interesting!