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(1 edit)

Yeahhhhh the clicking the mouse to progress dialogue was something i kind of coded myself into a wall with.  Hitting E to progress sometimes triggered other interactable objects near the same space as the one you were currently interacting with.  I can definitely fix that in the future  (my first time making a dialogue system from scratch, haha).  Thank you so much for your feedback and playing the game!  :)