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4Square's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3839 | 2.388 | 2.467 |
Overall | #4251 | 2.431 | 2.511 |
Creativity | #4288 | 2.582 | 2.667 |
Presentation | #4519 | 2.324 | 2.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of the player, you are the playing environment.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice game, not so easy. The feeling of a red-hot poker in the a#s#s. I like the game, not the poker ^)
Automatic 5 stars for presentation because you made the game in a resize-able window. THANK YOU! So many downloadable games defaulting to full screen don't work on my monitor, but this was perfect.
I feel like the movement was a bit too fast to control, just lightly tapping the controls felt a bit wild and unpredictable. I feel it's pretty hard to get a perspective like this to feel right in 48 hours to be fair though.
This is a cool idea, just needs some polish on the implementation. With some tweaks I can see this being a really addictive mobile game! :D
Oh my god I used to play Squares as a kid! Got a rush of nostalgia when you explained the game at the start.
Great idea that perfectly fits the theme, and the difficulty felt pretty fair once I got used to the visual queue. Sometimes the shadow went off the screen and I lost track of it completely though.
With some juice this could be a really fun game, especially for mobile.
Awsome game it feels fun to play
Cool idea, but like others sometimes I couldn’t even see when I failed xD
It's a cool idea, just very hard to read where the ball is sometimes and the shadow can hinder more than help at times.
Interesting idea, the perspective was confusing at first but ended up being quite fun!
Cool idea and satisfyingly challenging!
I'm super into the idea you went with for the theme. It's a pretty unique take. With that being said, the perspective is a bit confusing here, it still kinda felt like I was moving the ball, and it was pretty hard to tell how close it was to the ground because of the perspective. Everything works though, and it all looks clean. Well done!
Very interesting concept and gameplay here! It's a bit hard to perceive how high the ball is when it's falling, but chasing the shadow seems to work just fine. Good job!
Interesting concept, thought I find the perspective a bit confusing, the ball bounces far behind the camera and it is difficult to estimate when it will fall back, I think a shadow that got bigger as the ball came closer would have illustrated that better. Lovely game regardless!