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A jam submission

StreeterView game page

Maybe Frogger had the easy job.
Submitted by scubasteve234 — 1 hour, 48 minutes before the deadline
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Streeter's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4033.8133.813
Overall#4893.8713.871
Presentation#5094.1124.112
Creativity#11563.6883.688

Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's Frogger, but you play the Street.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 62 to 43 of 62 · Next page · Last page
Submitted

I have great memories playing frogger. This is a faithful reverse recreation. Good art. Relaxed and bouncy music. You should be proud of your game.

Submitted

Crossy road game but we create obstacles. Although it is nice to change the roles in the game as an idea, unfortunately it cannot be a creative idea. Good job though

Submitted

I feel the frogs are too slow, but other than that great game! I enjoyed smashing all the little frogs on the road! GG! Could you check out my game? you'll find these two games are very similar :D

Submitted

Nice game! Love the art style. Sometimes is a little difficult to anticipate the frog's movement. Anyway, good job!!!

Submitted

Interesting take on a classic game. Nice work!

Submitted

A lot of games did reverse frogger but this one is the best more polished one! 

Fantastic game! Awesome idea with reversing roles and trying to stop the frog plague :)

Submitted(+1)

The pixel art in this game is really nice! I love the subtle animations and particles too :]

The concept is simple yet really fun to play aha, I got a bit overwhelmed towards the end!

I love the UI design too, music is quite nice and so is the SFX.

Developer(+1)

Wow, this is the highest score I've seen. You outdid me by at least 40 frogs. 

Thank you for the kind words, its much appreciated.

Submitted(+1)

Pretty fun game!

I like, how this game introduces different traps to use! Also these frogs are pretty smart, they know well enough, when's a good time to cross the street... Sometimes they're so good they quite literally float on water, going in the direction opposite to where turtles are going! ... Okay, maybe that was a bug.

Still, that was an incredible and pretty polished game! Good job on making this one!

Developer(+1)

Ha I actually haven't seen that one. I'll have to give it a look after the jam. Thanks for letting me know. I'm glad you enjoyed it!

Submitted

This was a smart take on the theme. 

9/4 would play again.

It suite the theme and it fun.

Submitted

pretty fun being the one killing the frogs. would like to see you polishing this!

Submitted

Good job on programming those frogs! I also liked the different implementations of all the traps. Maybe make the frog's decision-making faster as the score goes up? Feels a bit simple at the moment.

Submitted

This is an amazing take on the theme! And a genuinely fun game to play. it looks so cute, even though it is about horrifyingly running over frogs. I loved the variety of the cars. There was some real strategy involved in stopping every frog. Great game, great job.

Submitted

Took me a little bit to figure out all the controls, but when I did I found it enjoyable to smush those frogs.

Submitted

I loved the game but the poor frogs :_)

Submitted

Creative spin on the theme!

Submitted

Fun and hectic!

Submitted(+1)

I am not very proud of having cold-bloodedly murdered 136 frogs. A very addictive and very funny game, the ultimate reverse frogger, good job! <3

Submitted(+1)

Oh my god... you made me kill 164 frogs... I flippin loved this game!

The art, idea, implementation are all perfect for the scope. And about a couple minutes into playing I only had one thought "I hope it keeps progressing in difficulty". And that definitely came true aha. I loved the frogs, and I loved splatting them too.

I found myself near the end doing 50% tactical choices for the abilities, and 50% just because I had things off cooldown, so if you continued development that would be the only thing to improve for me, and that's me really trying to find something to say. I can imagine a super skilled player would stay completely tactical, but perhaps there could be a way it gets more difficult without just overwhelming the screen with frogs.

Viewing comments 62 to 43 of 62 · Next page · Last page