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CameronHowell

339
Posts
11
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A member registered May 16, 2019 · View creator page →

Creator of

Recent community posts

Thanks so much!

Best of luck recovering o7

Really clean way to execute this style of game! Love this interpretation of loop, really stands out

As someone who also made hula hoop physics, this was a blast haha!

Thank you! I hope the rest of the games don't strain your wrist as much haha

Very relaxing experience!

Very fun concept, the controls feel like they could use a little polish but it played well enough to make it enjoyable!

I am not much of a tcg player but I can see where this could be really fun to overkill to the highest possible degree!

Poor guy just wants a friend :(

Very creative game! I think the camera moving with the mouse is doing more harm than good, its tough to control the lasso with it

I may not be the most optimization forward gamer but the idea is so cute! very well done!

Really cool idea having destructible environments in a racing game, would be cool to see how that could work in a multiplayer racing game!

The art fit this game super well! Loved the idea, some negative to smashing into the curb may help to keep the player from full speed shooting down streets. Well done overall!

Very cute game loop! Each enemy was enjoyable to become, figure out their attacks, and fight on to the end!

Very impressive! Thanks for playing

Those centaurs are dangerous haha! Thank you!

its definitely hard to fully get the hang of. Thanks for playing!

Neither were we! I think with some polish and more level design, there is a really unique experience here!

Thank you!

Adding a pause was the next thing I was going to do haha. I wish my 3am brain tossed it in

thanks!

Thanks for playing! I'll see if I can do a clean transition, it would be nice for sure

Thanks so much!

Thanks for playing! Come back when the jam ends for those tuned controls

Really Really nice job here! It felt like you took the proper steps to polish the core mechanic early and were able to build off of that. This would go great as an Ultimate Chicken Horse type party game!

After a couple of playthroughs, it becomes very fun and my understanding of rooms adds so much to the experience! Great job!

- Only comment really is the UI having issues here and there, sometimes the background wouldn't show up, normal had a type sometimes, and where to click wasn't always clear. The other UI though is absolutely gorgeous!

That was so simple and clever! very unique design, great job!

I look forward to hearing your thoughts again soon!

Thank you for playing!

This is the most ok I've been with a game being extremely hard. If it werent for the theme of frog tongue, I would have just been annoyed at the difficulty.

The one change I would make is to have a countdown before the duel, having it start out of nowhere and giving the enemy the upper hand with the first few hits was really saddening 

a better how-to was very needed, I had no clue what to do on the first level until I went to the comments. Fun once I understood it though. Well done making a unique concept!

I loved how casual this game was. Just make art! I can get behind a nice relaxing building game with the wildest art style ever. it worked so well!

Very fun rogue-like! As an isaac enjoyer it was cool to see the similarities and differences. I think you did a good job not ripping off the game you styled it after and adding some unique experiences.

I would absolutely love to see hit indicators. You blink red once if you get hit and same for enemies. Adds a lot of visual readability

Be-Bo and Rom-Ba were so well made! You made them feel their weight and everything worked well to give them so much life

Very ominous!

Very fun game! It may have been nice to snap the pieces to the grid but it may have also taken away some of the dynamics of the game. I had a lot of fun with this!

I think this game would have benefited from aiming at the cursor, having a trajectory line, and limiting how many times you can shoot consecutively. Great job either way, it was an enjoyable experience!

This is the nerdiest little game i've ever seen and I love it so much :D

If this were the film industry, Y would have been left out haha

I really wish shooting was a direction and when the bullet hit the ships it explodes. having to click exactly where the ships are going to be made it almost impossible for me to hit anything