Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Slimes SlayerView game page

Slay all the slimes and the four bosses with only one bullet
Submitted by SpicyPaper (@alex_wohlfahrt), The Wildfire — 1 hour, 53 minutes before the deadline
Add to collection

Play game

Slimes Slayer's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#4974.1304.130
Design#6873.4103.410
Overall#9183.4473.447
Originality#15272.8002.800

Ranked from 100 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 61 · Previous page · First page
Submitted(+1)

decent execution, was clever how the different sized slimes interacted with the stage. I would have liked if the bullet bouncing was rewarded more by resetting the slime invulnerability; dunno if that would have made it too easy. Unfortunately the game softlocked for me at the end of the third stage.

Developer

There is no invulnerability time on the slime. The effect is just here to show to the players that they hit the slime.

In fact the slime take damage each time the bullet is hitting the slime. So if the bullet get stuck in the slime it won't deal damage to it. The bullet needs to get out of the slime hit box to deal damage again.

Submitted(+1)

Pretty simple design

(+1)

not really original with the one bullet idea or at least it doesn't make the idea unique to the game (needlesong was good with this). Other than that controls are good and upgrades are nice. The small stages make it for a little more challenging game to retrieve the bullet. 

Developer

Thank you for your comment.

Yeah the idea is not really original, but since it's our first game jam, we prefered to take a "simple" idea and to create an original game around that.

Next time we will go in a more original direction :)

Submitted(+1)

Simple but fun. Loved the upgrade system!

(+1)

Really fun game with a nice difficulty curve that also adheres to the theme very well.

Submitted(+1)

 Nice job this is a lot of fun.

Submitted(+1)

Well done! I enjoyed the game and appreciated the multiple choices of upgrades. This is down to personal preference, but the bullet feels a bit too slow in the beginning. I also really like the boss designs. Overall, you did a good job!

Developer

Thank you ! Why not increasing a bit the speed of the bullet at the beginning, but since you can upgrade it 3 times like all the other upgardes. I think it's great balanced like that.

Submitted(+1)

Great, fun design, with a surprisingly good amount of balance for any game - especially a jam game. I bet this took a lot of play testing! In my play through, I ended up choosing to increase my bullet size until it got huge haha. Nice!

Developer

Haha nice the bullet size upgrade is coolest in my opinion ;)

We were two, so while I was finishing the physics and stuff. @Cubefire was creating the level and testing them.

We took like an hour at the end of the jam to test the levels, but it was pretty one shot, @Cubefire did a great job !

Submitted(+1)

This was really good! The idea was executed very well and the game was well polished. The upgrade system was very well done too. Even though the differences between enemies were simple, those differences were enough to make each enemy different to fight. Very nice!

My best after a few tries was level 7 in about 5 mins.

Developer

Thank you for your comment and your time and level ! good job :D

Submitted(+1)

I enjoyed this. I think maybe there could be a way to sacrifice a resource(maybe health) to get your bullet back, that could solve the problem of bullets getting stuck under big slimes and give player more to think about.

Developer

That's actually a good point. We would like to add a mechanic to retrieve your bullet when it's to hard to get to it. Giving up some HP is probably the way to go as you mentioned.  

Submitted(+1)

A classic illustration of why I'm so bad at pool :| lots of fun!

Submitted(+1)

Nice (rage)game. :D
Sometimes the big slimes get stuck and if the bullet stops under them there is no way to reach it. Other than that very cool!

Developer(+2)

Yeah, we though about it.

We would like to add a feature where the player is able to attract the bullet to him.

Thank you for trying.

Submitted(+1)

I like it! I'm a big fan of doing trick shots with the bullet :)

Submitted(+2)

Its awesome! Rage quit! =D

(+1)

liked it :)

Submitted (1 edit) (+1)

Oh nice one! :D

Submitted(+1)

Oh no I got slimedd. Good job man!

Developer

Haha, try to beat the final boss and share your time if you want to :)

Submitted

Uff I managed to get to level 6. it's hard man

Developer

Yeah I know, but it really depends on your upgrades. Try again to get better ones :)
Share if you beat the final boss ;)

Submitted(+1)

Really polished game should be proud of yourself!

Developer

Nice comment, thank you very much !

Submitted(+1)

Love it! I've a lot of fun in this game. Sometimes the slimes get stuck on some weird places, but over all it's great! If you have time check my game! https://itch.io/jam/gmtk-2019/rate/462492

Developer

Thank you! Yeah were know that bug. We have an idea of where it's comming from.

I'll check yours.

Submitted(+1)

really like the one bullet idea.

got frustrated with no save points, 
also the upgrads speed is basically the only one i went for.

Developer

Thank you for your comment !

Yeah, there's no save points because your goal is to reach the final boss as fast as possible. The time is displayed each time you're killed and if you beat the final boss.

Try the other upgrads, the one who make the bullet bigger is fun. There is about 10 upgrads.

Viewing comments 20 to 1 of 61 · Previous page · First page