A lovely puzzle with awesome sound design, enjoyed it through :)
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One Action Heroes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #7 | 4.559 | 4.559 |
Overall | #44 | 4.398 | 4.398 |
Originality | #165 | 4.305 | 4.305 |
Adherence to the Theme | #284 | 4.331 | 4.331 |
Ranked from 118 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Some part i got litle headache, great game!
Please check our too: https://itch.io/jam/gmtk-2019/rate/461656
A very good brain teaser packed with a ever growing in complexity set of puzzles, though not before teaching you the different techniques you'll need to get through said puzzles. Great design! Also nice humor with the tutorial and the little characters, just a nice puzzle game to sit down and burn your brain with a bit. Can't think of anything to fault it, I could see this being a priced game on a mobile device, would be nice to take it out and solve a puzzle or two when you're out and about.
If you have time, would love to hear what you think of my game; https://itch.io/jam/gmtk-2019/rate/461074
Best game I've played in any jam so far, the mechanics just work so well, and damn the execution ! The art is lovely, the music perfect (reminds me of angry birds theme).
The real genius here is the level design, you did a really good job introducing each new mechanic and slowly ramping up the difficulty. And there is a lot of "real" levels (not tutorials), which is impressive for a 48 hours jam (I struggled to make only a few in my game).
The only disappointment is the lack of undo button.
Great job !
Wow! amazing job, feels incredibly polished!! An amzing idea, the concept fits perfectly with the theme. The music and sound fit perfectly, animations are simple and well done. I'm pretty sure tutorials could be dismissed and the game would be understandable too. You are already explaining the game via level design so the tutorials are bit of an overkill. Great job! one of my favorites so far! :D
This is impressively polished for a jam piece ! Definitely has the potential to be a bigger game with more characters that has their own set of mechanics. I'm not sure if it was intentional but you could complete the last room without needing to open the switch door :)
Wow. It looks so cool. Your art looks like Vector graphics by using AI. And your game is close to the theme Only one level/player to enter to the next scene. For the game design, It really good puzzle game and in the first several levels, tell the player how to do and let them easy to know the game rules. (•̀ᴗ•́) و ̑̑(•̀ᴗ•́) و ̑̑
Wow, you made a lot of good puzzles with just a few simple mechanics, it's amazing. The music and the art totally fits together and the difficulty progression is really well done. I stopped at level 11 since I'm feeling stuck but I will be sure to finish all of it. Great job doing a polished and challenging game in such a short time.
This game is AMAZING! Such nice and unique mechanics and adorable art style as well as challenging level design :) Took me quite a whiile to play through :) I would just make the menu keyboard navigatable but that's all. Reall good work!
Check out ours if you haven't yet :) https://craftler.itch.io/one-line-browser-build
Very good puzzle game! The game starts very slow (a bit of repetitive levels) in the first few levels, but once grabaron appears, a lot of hard levels start to arise. Very very good job for 48 hours, I believe this has potential to become a bigger game.
I agree with other comments that said that the level design is good enough to present the mechanics so no text was necessary, a restart and undo keys would be very nice, also some visual differences for the boxes when they are grabbed.
What an awesome puzzle game! I am impressed! It got very tricky very fast, but you allways tought the necessary skills in advance!
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