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Loved the art style and the soundtrack, but unfortunately when my character is touched by any of the enemy characters, the game hangs :(
Still, nice idea, with a bit of polish it could get somewhere!
I laughed my ass off :D Seriously, I love how it addresses the real community problem of other game (I might have spent too much time in that other game, so I know what I'm talkin about xD), how perfectly it fits the theme and how well it is done. Great job!
Yay, I've just beat it with 1872 seconds :D I found it strangely captivating, but the controls could've been better, because right now my left palm hurts :D Oh, and it took me a while to realize that the numbers flying are not just damage numbers, but actual loot. Otherwise, it's a solid game with nice sound effects and soundtrack, I enjoyed it through!
That's the first RTS I see in the submissions, you must be very brave to go for it in 48 hours :)
It's a shame though you hadn't had the time to make some basic AI. Otherwise, it looks cool and fits theme beautifully (bonus points for pun in the title :D)
Thanks! I'm glad you liked it :)
Come to think of it, it does have only one large level, so there's another theme fit, boom :D Thanks for pointing it out.
I'd definitely will work on sound effects, I just haven't had enough time during jam to find and choose nice monster and attack sounds.
Well yeah, the exception to "only one item" rule are the armor and weapon you have equipped. If you had just one item at all, that would be much more tough to play :D
The goal was to kill all the enemies in the dungeon. You're right, I probably should've mentioned it in the intro screen.