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Catapult, cat space program's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3 | 4.134 | 4.134 |
| Gameplay | #3 | 4.171 | 4.171 |
| Theme interpretation | #4 | 4.280 | 4.280 |
| Overall | #5 | 4.195 | 4.195 |
| Graphics | #14 | 4.305 | 4.305 |
| Innovation | #95 | 3.195 | 3.195 |
Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Deep-Fold/CatapultGame
Theme interpretation
Nothing too complicated. A literal shot to the moon.
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Comments
Haha, I loved it!
From the cat sprite to the catchy tunes in the background and the calm cool night feel.
Wonderful!
Glad you like it, thanks for playing!
I launched that cat so hard! I want more fishies!
Thanks for this game!
Glad you enjoyed!
Great polish for this game :)
This pixel art is super cute and the music is catchy !
The upgrades are a good idea but you can max them all pretty fast :( I would love more upgrades / hidden stuff / trophies.
Glad you like it! thanks for the feedback, I agree that there should probably be some more updates. Some achievement system sounds cool also, I'll think about it.
This is such a simple and fun game! The upgrades were a nice addition too. The graphics were cute and the whole thing had such a great polish to it! I loved the cats rationale - completely flawless! Sadly I didn't make it to the moon :(
As others have said this would make a great mobile game and you should definitely put it up on the play store or something. Well done, this is really great!
Thanks for the feedback, appreciate it! I'll probably look into making an app for this. Thanks for playing!
Loved every little bit of this entry. No complaints. 10/10
thanks!
Amazing entry, had so much fun with it! The atmosphere, gameplay, and graphics really tied it together. Had a hard time getting to the moon, even with full upgrades, owing to the randomness. Would make a great mobile game!
Excellent work for a month.
This is such a great little game! Spent quite a while with it; great atmosphere, music and graphics. Nice progression, and flawless cat logic. Great job!
Best game I played so far!
The pixel art was well cared, the game was well polished, the gameplay easy to pickup and engaging, the music funny and the sound effects cool :-)
The only thing that could be improved is to add a custom mouse pointer since it can get a bit difficult to find the mouse when there are so many fishes and particles.
Fantastic! short, very intuitive, and a simple delight.
I had a blast! there are so many things that I like about your game, such as:
Just a couple of minor comments, I noticed that if you click on the shop button before launching the cat for the first time, the “Drag cat into catapult…” text overlap the shop items. The other thing is that it would be great to have a custom cursor pointer if you play on Desktop, I had a bit of trouble to find where my pointer was sometimes.
An amazing game! Super polished and so much fun! Good job!
Thanks for the comment, really appreciate it. I knew about the shop comment overlap but forgot to fix it, whoops. I like the idea of a custom cursor, should make it easier to see. Glad you like, thanks for the feedback!
Love this <3
Not the most original idea, but everything comes together really well. The only thing I'd add is a small ending sequence or card, but it's perfectly fine as it is. I had a lot of fun :)
I like the idea of some end card, but I also think the current ending screen is fine. Glad you like the game!
Fun game. Well done.
It's a pity it doesn't save the progress, didn't make it to the moon yet and hade no time left today. But I'll try again later this week anyways :D
Pixel art and sound is on top!
Thanks for playing! When I made the game I thought It'd be like 10 minutes max, so a save feature wouldn't be necessary. Obviously not the case so it probably would have been useful to be able to save. thanks for the feedback, glad you like it!
Great game! So simple and yet so engaging and fun! I like that even with all the upgrades at hand, it's still challenging to get the goal. Loved the palette and graphics, also the theme interpretation. Awesome work of art here!
Thanks! I've had some comments saying that it's a bit too hard even with the upgrades, but glad that it felt right to you. thanks for the comment!
Love the pixel art and music. Good Job!
thanks, appreciate it!
Awesome game! The sound effects, music changes, and particles really make this feel polished and fun. The progression felt great while I was getting all the upgrades. Afterwards, I did feel like I needed to get lucky in order to reach the moon. Too often, there was no milk on screen to aim for so nothing could be done to win. But I do understand and expect some amount of randomness in these types of games. Perhaps ideally there would be more upgrades and a stronger fully upgraded state so that your efficiency over many shots is what matters, not getting lucky by the end. But that's really nitpicking, I has a ton of fun with this one already, great job!
Glad you had fun with it! I agree with you about the randomness, after review period ends I'm gonna make some changes to the upgrades. Thanks for the feedback!
I only can say WOW! fantastic genial! awesome! very very good job! it's sooooo addictive!
thanks! glad you like it :)
Pretty damn solid! Not without any fault though...
My biggest issue was with the controls. Trampoline collision detection seemed a bit finicky and not finishing the draw when you went off screen was annoying. Like at least half of my tries ended because I failed to draw a trampoline near the edge of the screen. Launching the cat was a needlessly "complicated" maneuver too, especially since angle didn't matter and you'd always just go full force. And I hated how the distance indicator after failed try blocked relaunch.
Also didn't quite like how the neither angle of the trampoline nor the length really meant anything. Sure you could aim for a milk or those boost pads but they were only visible in like 1% of the cases. Longer trampolines used more milk but also provided with more boost giving you pretty much the same bang for buck what ever you do. Kinda removed any skill component from the game since the shorter trampolines obviously were more risky play.
The whole shop thing seemed kinda pointless too since it looks like you need pretty much all upgrades to succeed. Well expect for the fish things since you will end up with more than you can spend. Of course not capping the upgrades would be one way to go but obviously that would also lessen the difficulty by a lot and. Well there wasn't really that much skill based difficulty anyway since it was mainly about grinding all the upgrades first and then just keep launching and hope for the best. Like for example I had to do around 10-15 extra launches after buying everything on the shop cause I just kept being around 1-2 kilometers short and there was pretty much nothing I could have done better on those tries.
I really liked the art but the low-rezness, the color palette etc made it look hard to read. At least for me it was quite difficult to distinguish things from others (at least on the beginning). The audio was quite superb too but there was this off-putting crackling there at times.
Anyways, awesome job! 👍
Thanks for playing!
About the controls, yeah seems like quite some people had problems with trampolines on the edge of the screen, I'll try and fix it after rating period ends.
I disagree with you on the angle/length of trampoline not mattering though. By using shorter well aimed trampolines you can go for certain stuff in the level, and as you said, shorter trampolines are riskier. So I think that makes it so that skill does matter somewhat, some people were able to reach the moon in like a quarter of the launches. (But luck is a factor as well, give you that)
I'll try and fix some of the balancing of the shop upgrades so that you don't necessarily need all of them.
Thanks for all the feedback, appreciate the review!
Oh yeah, didn’t really consider that shorter tramplines have kinda a use too because of less speed and distance actually gives you more control on what you’re aiming at. But the risks of shorter ones needing more precision and more frequent shots (ie. more chances to fail) might really not be worth it. But who am I judge, as you can see, I didn’t perform too hot myself. 😅
Top notch, it was great fun. Unfortunately I never reached the moon even with all extensions. Nevertheless a super great addictive game.
Thanks for playing. I'm gonna try and fix some of the balancing of the upgrades when review period ends. Glad you enjoyed.
Shooting cats, yay. Super fun to play, great game.
Hey, as long as the cat enjoys it right. Thanks for playing!
This was awesome!! Really fun to play, the art was super cool, and the music fit really well. Great job!
thanks!