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A jam submission

Moon LiberatorView game page

A game made for GitHub Game Jam 2020 with the theme of 'Moonshot'
Submitted by LeHaine (@_lehaine) — 2 days, 19 hours before the deadline
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Moon Liberator's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#54.1034.103
Overall#383.7243.724
Graphics#793.6553.655
Audio#1503.0343.034
Theme interpretation#2042.8282.828
Innovation#2112.5522.552

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/LeHaine/ggo2020-moonshot

Theme interpretation
We interpreted the theme very literally. The hero actually uses the moon as a power source / ammo to shoot at enemies.

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Comments

Submitted

Excellent game with beautiful visuals, very good controls and good gameplay.
Great job!

Submitted

Really awesome game! It has it all, beautiful minimalist pixel art, cool music, good level design, great feedback from our actions, smooth controls, upgrades, store…and lots of action.

It kind of gives me vibes of Cave Story and Flashback games both mixed together.

I had a lot of fun playing! Well done!

Submitted

Great game, I love this kind of games, reminds me of Deadbolt!

Gameplay itself feels smooth and nice, good work!

Developer

Thanks!

Submitted

Hey Haxe buddies o/ :D!

Very solid entry! Maybe a little repetitive though, but the juice is here (particles <3).

My feedbacks :

  • I found the minimap to much zoomed, it was difficult to read
  • Maybe too much momentum on the characters?
  • For your aiming issue with the gamepad, can I suggest you to try an auto-aim, maybe?
  • Aaand the rest have been already said below :)

Good job!

Developer

Thanks for playing and the feedback!

Submitted

Really good submission! I thought the graphics and effects were really nice, especially the water effect and the gratuitous amount of blood splatter. It felt heavily inspired by Risk of Rain. I managed to make it to the boss at the end, but their flying form finished me off and I didn't have time to replay through it. The gun play felt a little repetitive, and the jumping was a bit buggy / imprecise. I also thought the theme interpretation was lacking, because the fact the gun was a "moon gun" didn't affect the gameplay at all. I think if you leaned into the rogue-like mechanics with procedural maps it could be very easily fleshed out into a full game.

Developer

Thanks for playing! Procgen was definitely on my radar but just didn’t have the time to do it correctly.

Submitted

You made this in a month?! That's amazing!

Lots of gameplay for a game jam submission. I wish I had the time to finish it.

It seemed like finding all the things on each section is optional. Is it? I recommend some kind of indicator of where the exit is once everything is found.

Once I died, I quit because I had to start all over, even go through the tutorial prompts and dialog. I wasn't expecting so much to play through.

I loved the double jump and ledge grabbing but I feel like the player should float a bit more and not immediately drop after the peak of the jump. There's probably a ton of tutorials on improving movement in platformers.

Otherwise, the execution was great. Lots of enemy types. Either it was a coincidence that I received health items when I was low on health, or health drops were rare. I had a good time.

Developer

Thanks! Sorry that you had to restart the tutorial. When you die you should have respawned in a “new” prison cell where you don’t have to go through any tutorial or had to run down a long hall. You also could buy permanent upgrades there. And then get back into action really quickly. Thanks for the feedback. I appreciate it!

Submitted

Sorry, I assumed when I was back in the cell, I thought I was going to go through the whole process.

Submitted

Wow, you packed a lot of great things into this game:  upgrades, teleport system, mini-map, etc.   The dash was a little tricky for me on the keyboard - but that could be just my lack of coordination (my gamepad didn't seem to work).  Nice work.

You might like to try our platformer game - Lumi and the Dark Night.

Developer

Thanks a lot! I have a ton of games planned for this weekend to try and rate. Yours is definitely on the list!

Submitted

Love the graphics and the game mechanics. I would have liked a windows version so the ESC doesn't minimize the game while playing.

Submitted

It was an enjoyable take on the theme of "Moonshot" with that very funny intro. Great work!

Developer(+1)

Thanks for checking it out!

Submitted

Reminded me of when I was playing Soldat online! The game feels great, the animations make the gameplay enjoyable, I also really liked the minimap on the left. Excellent idea of the tutorial to explain the various commands, well done! Compliments!

Developer(+1)

Thanks for the compliments! Appreciate it.

Submitted

Felt really nice to play, and I cant believe the quality in such a short space of time. 

Developer(+1)

Thanks!

feels really good, funny little story bits, ran fine for me.

Developer

Thanks for checking it out!

Submitted

"what is up with these guys?"

haha love the gameplay and the animations and everything.

i read other comments but it is running fine for me

good work

Developer

Thanks a lot! Appreciate it.

Submitted

This was a really fun one! The visual effects for firing the gun (overcharged or regular) makes it really fun to use. Again, great job here!

Developer

Thank you!

Submitted

Are you supposed to have a gun when the run starts? I am getting destroyed right at the very beginning :(

Developer

Hey sorry! You should be able to pick up the gun from the table at the start of the game. There is a bug if you miss picking it up from the tutorial then it is gone. Someone else was experiencing something similar with the gun disappearing on them. Clearing the local storage will reset the game progress and should be able to go get the gun again.

Submitted

Nice rogue-lite-like? game. Great sound and decent visuals. The controls are snappy but the double jump with the platforms being too high and forcing you up if you are close enough made navigation more difficult.  

Overall cool game except maybe stretching the theme interpretation a bit?

Submitted

Very cool game! Great Controls, very snappy! 

(1 edit)

I worked on the music & sound effects for this game! Please give it a try, it's a short length to complete a run, playable in browser, and it's very polished!