Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

yotgdev

43
Posts
8
Followers
2
Following
A member registered Nov 01, 2020 · View creator page →

Creator of

Recent community posts

Thank you for your feedback! We’ll be sure to add a difficulty setting to our to-do list to make it more accessible to a greater range of people. Thanks for taking the time to play and leave feedback!

Thanks! Means a lot.

(1 edit)

Hi Snappy Sloth! When you zoomed out the camera there was no other planet in sight? If so that would be a game breaking bug and I’m sorry that happened to you. The game is procedurally generated so possibly pausing it and pressing new game (or pressing R) would fix it in the case that everything works but simply nothing spawned in.

Fun game, love the concept, good job!

Very in-depth game. Can easily see all the hard work that's gone into it. Congrats on making this gem!

Sorry to hear that, hope you find a way to restore it! 

First time around I had low health getting out of orbit then immediately died during the fun bit. Second time around my health seemed to not go down past zero during the moon landing part. Fun experience though. Good job!

The moon did have negative money though. Don't know if this is a bug, but I thought you should know.

Nothing like fronting peace to build up an economy capable of pushing out swarms of missiles and ships in seconds. Would gladly take 10 minutes out of my day to blind-side the lunarians again. 10/10.

Simplistic and fun. Being able to bat asteroids away with this physics is really entertaining!

Surprised you managed to get a lot of parts of this done for a game jam. The planets look really nice!

Amazing style of game to take on for a game jam. Some UI glitching on my end, but nothing game breaking. Great job on this!

Made me think of conway's game of life. Really great idea for a puzzle game! 

I don't know what I was expecting, but I really enjoyed this one! From using the gun to propel myself down long corners, to tense face-offs using the gun boost yourself away from an unstaggerable enemy slightly faster than you are: this was really fun. 

Had a lot of fun with this! Thanks for the tip about koko not being a factor, really helped out.

(1 edit)

Thank you! I think that's a great idea. Once the jam is over I'll have to come back to that. Keeping in spirit with the game jam and not adding in any new features, I've been trying to leave tips and details on the game page to help everyone out. Glad you were able to figure some of them out and be able to have a better experience with the game. Thanks again for taking the time to play and leave feedback!

A very fun minimalistic game. Very fun addictive gameplay. Great job!

Had such a blast with this game. Focuses on one mechanic and does it really well. Great job!

Nothing short of beautiful. Loved the music!

Good thinking with the with stand still death mechanic. Adds a good amount of challenge in.

(3 edits)

Hi Lewdev I’m sorry to hear that! We do plan on adding a couple more indicators but before I go further, a common issue some people have had was that a certain control scheme wasn’t made clear enough. If you press tab, you’re able to zoom out with the scroll wheel on a mouse. The orange dots actually represent your trajectory (Due to the size of the world, these will quickly extend past the initial presented camera size to predict your future position). The red arrow at the top left is a compass on where to go, and the gravity arrow simply points to the nearest gravitational body! We plan on adding in a tutorial which will hopefully alleviate this issue.

Thanks for taking the time to play and leave feedback, we appreciate it!

Short, sweet and to the point. Enjoyed my time with this one! Loved the effects each planet brought into the mix.

Fun game! Thought the controls were just right. Wobbly enough to add some challenge, but not enough to be irritating.

Really fun mechanic. Great work!

Love the feeling of taking on swarms, with swarms of my own. Great work!

Tight controls, reminiscent of Super Meat Boys but with a fun gravity mechanic. Great job!

A lot of work definitely went into the puzzles here. Real fun mechanic, great work!

I'm stunned by how amazing this looks. Absolutely terrific job on artwork!

Oh wow, sounds like it still has a lot of potential! If you decide to implement those features, I'll definitely come back for another look!

Such a simplistic, but fun and challenging game. Great job!

This was a really fun one! The visual effects for firing the gun (overcharged or regular) makes it really fun to use. Again, great job here!

Had a blast with this one. Great core mechanic for a puzzle game.  Good job!

Always a sucker for puzzle games featuring orbits. Great work on this!

Thanks for the tip! I definitely will.

Thoroughly impressed. This seems like a small game one would find on steam. The gameplay, art, and animations are all really robust. Great job!

Real innovative control scheme in use here. Easy to get the hang of while still allowing for one to get more skillful at. Great job on the art work too!

Really fun game; really great work on the design and animations!

Gave me a chuckle when I realized how the ship was going to be moved. Love the innovation here!

Love the soundtrack and design!

Love the minimalistic style. Great atmosphere you've managed to create here!