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Reach The Moon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #80 | 3.276 | 3.714 |
Theme interpretation | #140 | 3.150 | 3.571 |
Gameplay | #246 | 2.394 | 2.714 |
Overall | #309 | 2.142 | 2.429 |
Graphics | #325 | 2.142 | 2.429 |
Audio | #410 | 1.260 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/filscorporation
Theme interpretation
You need to build a ship to reach the moon
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Comments
I find the UI quite complex and difficult to understand. I can add components to the ship but after pressing start nothing happens. Maybe I'm doing something wrong. Shame, because I liked the premise of the game.
I think I encountered a bug with the UI. On Mac this is the start screen (in both Chrome and Firefox), and I couldn't see a way of adding components to my ship.
Yeah, it seems like a common problem for my game, I didn't scale UI well(( that's why you shouldn't upload in the last minute
Amazing style of game to take on for a game jam. Some UI glitching on my end, but nothing game breaking. Great job on this!
Thank you for kind words) yeah, UI bug was so frustrating to discover right after I made build minutes before jam ends, of course on unity it all worked as intended.
Nice concept! It was a bit too hard for me though!
Hey, thanks) sad I didn't put enough time in playtesting in the end) it still should be possible to build better ship while collecting scrap
Fun concept! I wasn't really able to get far, because it was a bit difficult. Very creative game play, though. Good job!
Neat concept!
Interesting concept. The UI was a bit hard to understand. Having some audio would really help as well.
Thanks) UI was a bit bugged after I built final version. Some player info on the left should be reworked for sure, agreed