Hi! Can you post the link to your LD42 entry? Awesome game! Thanks!
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Thanks for the comment! I tried hard to set spin acceleration and shot cooldown to make spamming not that effective, but that's all I got. I know it's a small game but I think it's a big step for me to start playing around again with game development, and it's all thanks to Godot. I just fixed some bugs and added a small intro too...
Cannon rotation is where I put more effort, making it difficult to master but not too much. It gets better with an analog joystick where you can fine-tune your movement.
Happy you liked it! Thanks for playing and reviewing!
Sorry, I wish I had more time to fix this (should be easy, I hope) will do in a few weeks.
The mechanics should be obvious after some runs, the main one is "don't get hit". The less obvious is "if you can't avoid being hit, shield it at least". Maybe I need to put some effort in making this more evident.
Thanks for playing and reviewing! Glad you enjoyed it!
Thanks, I'm glad you liked it! I'm pretty impressed with what can be achieved with Godot in a few days, also loved its open source nature, making it an easy choice among other engines.
Pity I had to leave out sound effects and menus from the game due to time restrictions, but there'll be a more polished 1.2 version soon.
Thank you for playing and reviewing! It's nice to be part of this jam and hoping for more!
Reminds me of Dungeon Cards, hehe, liked the graphics and the atmosphere. Pretty neat easing in the UI, looks very nice. Last level is hard, timing well jumps and buttons. Pity the temperature is almost missing.
Nice! Went fast to download source code to check how you implemented thermal currents. I like the mechanics and found it pretty original. Thanks!
Looks that having power over heat and cold doesn't do much service, just moving a feather around, hehe.
At first I was only throwing coal and blaming birds until I tried to move with the arrow keys, lame of me, haha. It's kind of fun, hard when unlimited flocks of birds keep throwing kg from nowhere. I left the train at 69km and started a farm. It'd be easier. Nice job!
Uploading to your project page a zip file with the whole directory of your godot project should be enough to follow the rules. You can also post a link to github, gitlab, bitbucket... You name it.
Sure thing, those are shields! If used correctly they can block half the damage and temperature effect. I think I should have put more work in make the mechanics evident, will improve this in future work.
How is the thermometer broken? I don't get it.
Glad you enjoyed it! Thanks for playing and reviewing!
Yes, I was hoping to have some extra time to add a "How you play" introduction, but the deadline was too narrow for me, I'll be addressing this and some more things in the future, after the jam is finished.
Glad you liked it! Thanks for playing and reviewing!