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moon·shot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #106 | 3.143 | 3.143 |
Innovation | #133 | 3.000 | 3.000 |
Overall | #151 | 3.048 | 3.048 |
Theme interpretation | #153 | 3.095 | 3.095 |
Audio | #228 | 2.524 | 2.524 |
Graphics | #238 | 2.667 | 2.667 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/floatingtable101/moon-shot
Theme interpretation
1. You're throwing a ball around which is one of the definitions
2. The theming and level transitions (dictionary)
3. Message/Themes (attempting)
4. Minimalist Art Style
(also before this I added the wrong file to the jam... sorry to anyone who played among us character creator)
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Comments
Simple and pleasant experience, we really had some fun with this little shadows and dots.
I like the nice minimalistic design and the cool particle effects. This has excellent physics gameplay mechanics. Well done!
Really cool concept! Elegant and minimalist, at the same time, easy to understand mechanics and smooth controls.
Good job!
Love the minimalist style and music, great work.
I liked the minimalist graphics and it's an engaging mechanic. The aspect ratio you've gone for suggests you made it for phones, and it would suit that platform well. Having unlimited ability to slow down time meant that I didn't find it particularly challenging; perhaps having a per level limit on the amount of time you can spend frozen would increase the challenge.
thanks! I did intend to make a mobile port but I’m lazy so yeah...
I had a lot of really good time playing this game! Sometimes the spike tiling was slightly off so there would be a very thin black line at the edge of them, but that's honestly the only weird thing I noticed. I hope you continue to develop this game more in the future cause I really want to play even more levels. The core mechanic is so fun! I love zooming around.
Thanks! The levels are fairly easy to develop, so after the jam I might make more. It's mostly just copying and pasting code from other levels and then quick level design. Thanks for playing!
Cool mechanic, I like how fast the ball goes eventually. In the end I was just clicking really fast which made it kinda easy. Maybe time could just slow down instead of completely stopping?
I liked it!
That's a really cool idea! I might look into it if I make another version of the game.
Very interesting mechanic! Got me hooked haha
:)
Very interesting physics system. Cool to just sit and watch the balls bounce around. The mechanism is fun to interact with but smashing the mouse button would have “hacked” the game and basically makes it way too easy. There is a lot of potential behind this tho, I can imagine with some level design this game can become very addictive and fun while also being hardcore.
I liked it very much!
Thanks! I thought about adding a limit between angles but I was too lazy. If I go back and update the game I might add it... TBD. Thanks for playing my game!
Very interesting, I have never seen this kind of mechanics in a game executed before. Very unique, well done
Thanks! I'm pretty sure it's the only one of it's type in the jam.
Really fun mechanic. Great work!
Thanks!
Cool game! Really liked the aesthetics.
Thanks!
Nice game! It's fun to build up your speed, it makes you kind of plan your route. I can imagine there's more puzzle-y ways to explore the mechanic if you expand the game, seems like it would be well suited for phones. The level transitions were fun too!
Thanks!
Fun small interesting game with cool theme interpretation...
Thanks!