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UTOPIX

30
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1
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5
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A member registered Nov 03, 2020 · View creator page →

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Recent community posts

Cats and lanterns, in a way we couldn't imagine before, really great game. The humor and self-reference where lovely. We enjoyed this one a lot.

Simple and pleasant experience, we really had some fun with this little shadows and dots.

Amazing, we gave a full rating on this one. A lovely and well crafted experience.

Great concept and theme interpretation, we got a bit lost in the manual and the controls, but enjoyed the in interface and the game overall.

Awesome puzzle game, really cool indeed!

Great text based game, sorry we didn't had more time to test it out more, couldn't find the way to launch the rocket, maybe a help command would make it more playable.

A bit bloody, but that's even in the game's name, so no problem there hehehe

Got the feeling of it being hard, but maybe we aren't skilled enough.

Keep the good work!

Good job with this game, really cool and simple mechanichs.

Wow! This game it's just amazing, a true gem!

Cool and simple game, we enjoyed playing it.

We could really appreciate if you clould play our game, https://itch.io/jam/game-off-2020/rate/840027

Great game! We enjoyed it a lot, the overall experience felt really fun. Maybe the graphics could do some polishing, like adding roof to the buildings when you are outside, but the aesthetic it's very good, hope seenig more of this story in the future.

Great strategy and management game, loved the dual concept, had some troubles figuring out how to advance further than the 2 month, but we really liked the experience.

Great graphics and overall game. Second level it's really trippy, and we loved the game design. Keep the good work!

It would be awesome if you could rate our game https://itch.io/jam/game-off-2020/rate/840027

It's a visual novel/rpg in demo phase.

Hello, if you could rate our game that would be awesome! https://itch.io/jam/game-off-2020/rate/840027

It's a visual novel/rpg in demo state

Great work! Overall we really enjoyed the experience. Hope we can see more of it, as we fell stuck after the first day.

Great idea and concept, retro games always feel fresh.

Thanks a lot for you'r review, we are trying to mix what we love about interactive fiction, with what we enjoy of pen and paper roleplaying, in an interface that everyone can understand, so it's really nice to read that we are doing it right.

We are really thankful for your review, we are working on the full game to be released as soon as possible, with the end result we are aiming for.

Thanks a lot for your kind words. Neither did we knew that Twine could do the stuff we made, but as soon as we learned to use sugarcube's TwineScript, and how to work html5 and css in this framework, we are having a lot of fun. Twine's amazing community it's really a endless source of knowledge, also there's specific contributors, like SugarCube2 creator, Thomas Michael Edwards, and ChapelR, who has developed a ton of great macros for SugarCube2, that where fundamental in creating this game. We are planning to release a sort of guide of how this game was made, so stay tunned!

Regards,

Utopix game dev Team

Thanks a lot for the comment. It wasn't supposed to happen as it wasn't the game dev planning to deliver such a shor experience, but it is the demo's length at the moment. We apologize, and are working hard to deliver the full experience very soon.

Hello NamraGameDev, do you mean to make the text inside the buttons (the ones in red) to be the clickable element? Because in fact we where thinking the opposite, to make the white elements clickable as a whole. Thanks a lot for your suggestion!

We are really thankful for your comment and review. You really seem to be an educated vegetable ;)

We also wished to show more of it, but as we explained in above comment, we ran into a couple of difficulties during development. We are working hard to deliver the whole experience very soon.

Thanks for the comment, we are trying to make the action/contest system more intuitive and would love to hear all the suggestions players and other devs can give us. Also you can check the "Guide" app in game that tries to explain the system.

We really appreciate your comment. The background where made in blender as 3D and later rendered to match the 2D art by our awesome 3d artist Jorge Veloso.

Thanks a lot for the comment! We are trying to make the contest system more intuitive, and this demo work as a sort of tutorial for it. You can also check the "Guide" app, which try to elaborate on how the system works.

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Thanks a lot for the good reviews, we really tried to make the demo longer, but there where two factors that delayed the development. First, we really focused on the UI and UX of this first part so we didn't had to go back on everything on a later phase, and second, we are primarily a Venezuela based team, and had written the game in Spanish first, and had the chance to translate the game just the day before the game jam was closing and had some troubles changing all the text. We almost have all the game writing and will be releasing it really soon (probably in January). We are really sorry, and really hope this awesome community can understand it. Regards, Utopix game dev team.

Hello, we have a simple question over here, we just found an orthographic error in our game, and submissions just closed. How does that work? can we edit the game to fix that word?