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Deep-Fold

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A member registered Aug 27, 2020 · View creator page →

Creator of

Recent community posts

Okay thank you for the very detailed bug report, that definitely helps! I'll admit that I'm still struggling to see it a bit, but I'll try and recreate it to figure out what's going wrong and hopefully fix it.

Until then I hope the workaround is good enough, thanks again!

Very nice! Glad the generators came in useful.
Looks like a well fleshed out space game already, good job! Thanks for the credits and good luck with your game in the future

Glad you like it! It should tile both vertical and horizontal, but I guess that isn't the same as 360? I'm not too familiar with 3d stuff so can't help you there unfortunately

Very nice! Looks like it has some really nice space vibes to it, well done!

Thanks for the credits also, glad the generator was useful. I wish you a lot of luck with the release of your game on Steam!

You're very welcome, good job on the game!

I can see you put a lot of effort into it, very well done. Also the video at the side of the page is set to private, just thought you'd like to know :)

Thanks for the credits as well, hope you keep making games!

Hmm, sounds like an issue for sure.. Thanks for the detailed info, I just tried to recreate it myself but couldn't really find it happening.

Also maybe I'm a little blind, but I don't see in your animation where the jumps happen? Maybe you could post an image of the affected spritesheet.

To be honest I don't have much of an idea on that, but every particle does have an inherent repelling force, so that could very well be it!

It's definitely possible to create some kind of rectangular map from them, but to be honest, I don't know what projection that would be. Currently the shader works by starting with a flat texture, and then applying a kind of 'spheriphication' filter on it. So if you just don't do that you would have a map

You can certainly try! But keep in mind that to keep it efficient you would want to run the shader code on a gpu

Thank you!

Thank you, glad you like it and that is very much appreciated! Feel free to use the images in your commercial game, that's completely fine.

Thank you!

Thank you!

Спасибо! Думаю, мне удалось правильно перевести. Не стесняйтесь использовать это в своих коммерческих проектах, это полностью бесплатно! А упоминание в титрах будет очень приятно, спасибо за это. Удачи с вашим проектом! ❤️

Yoo that looks REALLY sick! Wow, the normal maps really help elevate the sprites. Definitely gonna consider adding them yes, thanks for showing me!

Hi, what a very nice comment! That's a really cool project, I think you're definitely the first to do a calendar. I like it!

Of course it's completely ok, thanks for asking still. And thank you for leaving a link to the tools, that's cool.

Glad you like the tools and nice job on the calendar!

Oh fun idea! Well if you could I would encourage you to do so ;)
Glad you like them!

Glad you like it!

Than you!

Nice! Glad it's working for you. And very nice that you got the shaders themselves working, it looks loads better and saves a lot of file storage space. I think the sources would always be useful to other people, so sharing would be very kind! Good luck with developing your game!

That's very kind of you, thank you! :)

Have fun playing around with it, and if you do ever manage to get your game out, I would love to see it.

Glad you like it! What about the lighting seems broken to you?

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I hope google translate worked correctly on your comment, but there is no official android version. But you can download the Linux or Windows versions from this page

Wow, very nice job on making a game! That's a lot of work, congrats. Thank you for the credits and glad my stuff was useful!

Thank you! Very happy that you like them!

Yes of course, donations are 100% optional, so don't worry. Thanks for asking and good luck with your game!

Thank you!

Oh that's actually a really good idea! It would definitely help in applying lighting and stuff. Unironically one of my favorite suggestions so far. I have a big list of things I want to add, so maybe I'll go and work on that sometime soon in the new godot versions.

Thanks and glad you like it!

Sounds like a cool application for this project! You can just say something like 'Pixel Planets by Deep-Fold' or something like that, whatever you feel like really. Also credits aren't required, but I appreciate that you want to give them!

Maybe someone much better at math than me :)

Awesome, glad the tool could be useful. Looks like a pretty cool game, hope it does well!

Unfortunately not easily. They aren't actual 3d objects, so they can't rotate in other directions.

The planet generator does have a way to import colors (just a list of hex values), but this generator does not. You can still set your own colors though by just clicking on the box of the color

That looks really cool, love the look of an earlier internet blog! Glad you enjoyed all the features and got something you like.

I was reading through it and found some pretty cool stuff, could always use more note taking apps. Thanks and glad you like the generator!

Thanks for the heads up! I didn't know that. It's a maybe unfortunate side effect of the MIT license, but it does allow people to do whatever they want with the planet images, including selling them.

I don't really care about the credit but it does suck for the people who pay for something when they can get that same thing for free. So not too much I can do about it, but thanks for letting me now! Perhaps you can still request a refund from itch if you want?

Yeah it's basically just a 2d shader with some transformations to make it look 3d, so it can run really efficiently that way.

Oh that's probably my mistake then. The tiling only works if the aspect ratio is an exact integer value. So like 100x100, 400x200, etc.

Unfortunately not easily doable because it isn't actually a 3d object. But it might be possible through some maths, I'll have to take a look at it. Thanks for the suggestion!

Certainly an idea. Or maybe just put a low res explosion gif over the planet

Good idea! I've been wanting to add an option like that at some point. I'll have to test if godot's web performance is okay again so I can bring out some updates