That's really cool, so you precomputed all the normal maps? The result looks fantastic, makes me want to try something similar lol. Very well done, I'm glad the generator could be of use!
That's awesome and thank you very much for your kind words! Projects like that is why I like sharing it with everyone. Good luck with the rest of your game!
Yeah! You just have to calculate how many frames the GIF needs. For example if you want it to do one rotation over 5 seconds, you'd want maybe 5*60=300 frames
Maybe you can get away with less FPS, depends on how smooth you want it.
That's awesome, I really like the style! You really created something beautiful, it reminds me of some nostalgic games :) Did you do the other assets in the game yourself?
Yep it's there, the tile option should do the trick. Just make sure the width and height are divisible by each other Good luck with whatever project you're going to use it for!
That's awesome, and well done on making a game! I actually love the visuals you created with the orbits, super cool! And glad you love my generators Maple <3
Hey, thank you! Ughh unfortunately I haven't looked at this program in forever, but I'm pretty sure it all draws to just one single canvas layer So sorry to say but currently there isn't a way to do that, unless you're familiar with p5.js and willing to tinker with code
That's awesome to hear, congratulations on your game and well done! Don't give me all the credits though, you did all the hard work of making the game :) Thanks for sharing and I hope you liked making your game
Oh my god you made it look so good with that CRT=like effect! Gotta try that for myself some time. Good job on the game really! I'm glad it was so successful, and thanks for the credits <3
It does, but two things: - It has to render each frame, so it's tied to the framerate of the generator - Gif is just a very unwieldy file format, I use a library to convert it to a .gif, and perhaps there are speedups possible there If you get it working faster then let me know
Unfortunately not, since the planet is not a true 3D object. It's just a circle with some math on it, the planet does not have another perspective. Thanks for the suggestion though!
Thank you, glad to hear it! It SHOULD be doing that with the tiling option, as long as the width divided over height (or the other way around) is a whole number
Okay thank you for the very detailed bug report, that definitely helps! I'll admit that I'm still struggling to see it a bit, but I'll try and recreate it to figure out what's going wrong and hopefully fix it.
Until then I hope the workaround is good enough, thanks again!
Very nice! Glad the generators came in useful. Looks like a well fleshed out space game already, good job! Thanks for the credits and good luck with your game in the future
Glad you like it! It should tile both vertical and horizontal, but I guess that isn't the same as 360? I'm not too familiar with 3d stuff so can't help you there unfortunately