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sintech

226
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A member registered Nov 21, 2020 · View creator page →

Creator of

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thank you so much for playing and the nice words :)

the title screen is sooo good! but like the others, i could not figure out how to spend my credits

whew! somewhat difficult game for me

but I loved the concept!!!

epic intro!

very nice creative take on the "tower defense" genre :D 

nice cute game!

thanks for posting!

ok yeah, i can see what you meant.

Maybe then next time, I can play around with Fullscreen, but the main challenge would then be ensuring that all assets do not get blurry or become "lo-res" (I know it's pixel graphics, but still) for bigger screens.

thanks for the feedback!

omg! Abe's Oddysee and Abe's Exodus vibes!

LOVE LOVE LOVE the simple controls! German is not my first language but even then I was able to understand the controls

🌟thank you so much for the kind words🌟

And yes, after playtesting for a while, I kinda figured that maybe the dialogue is a tad too much.

But I had so much other stuff to complete that I did not have time to work on the dialogue.

You can even say....

....that working on the ghost game.... 

....made me dead-tired! 🥁

thanks for playing 🌟

The main idea I had started from the body-map level selection and then everything fit together :P :D

very nice and simple mechanics! though it did take me a few tries to understand it :P

but once I understood it, it become VERY clear! :)

nice and funny idea!

Thanks for playing  and for the great feedback⭐

For the mini games, I really wanted to have some progression, initially. Like each body-part would have three levels, so there would be a total of 9 levels.

But like you said: time and design constraints forced me to make a decision and I decided to have only one level per body-part. :D

VERY nice detective mystery game!

you guys can DEFINITELY make more complex murder mysteries with this loop!

very cool loop! The punches especially feel VERY satisfying 

Thanks for playing and for the feedback🌟

The decision to not have a fullscreen was to have the player start the game immediately without scrolling.

But now I realized that not everyone would have a 1080 monitor like :P

I totally forgot about 2k or 4k monitors 🤦 

Would it be possible for you to post a screenshot perhaps, so I know how is it showing up for you?

Thanks for playing  and for the feedback⭐

For the mini games, I really wanted to have some progression, initially. Like each body-part would have three levels, so there would be a total of 9 levels.

But time and design constraints forced me to make a decision and I decided to have only one level per body-part.

thank you so much for the feedback ⭐ means a lot to me :)

thank you so much for playing :)

ohhh noooo!

i would have LOVED to see it in full! :) :) :)

haha thanks for the feedback and for playing :)

thank you so much for playing! :)

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oh nice!

but now again I am kinda stuck again with "Press E to Call For Help"

Sorry, I REALLY want to play this game; looks and feels super nice (╥‸╥) (╥﹏╥)

or maybe i am not understanding something

very nice aristic style!

unfortunately, i got stuck at the "Lull Zach to Sleep" point. The game would not allow me to interact with the baby.

And I was able to pick up the pillow but then nothing

nice idea about the intrusive thoughts actually being the blockers for your gameplay!

very nice and unique idea!

Mind...the gap!

*starts headbanging to the SICK music*

Seriously, i would have LOVED to see the full game with this awesome music!

I am so glad you enjoyed it!

Part of the challenge was finding spritesheets and assets that would work together!

thank you so much for playing!

The particles are actually spritesheets I found from here:

https://alenia-studios.itch.io/10-pixel-art-atmospheric-vfx-pack

thank you so much for playing :)

Thank you so much for playing!

The music restarting at every body part is a small bug but I think having it continue playing would have been better.

The way it's programmed is that there is only one music track for all the body parts level, one track for the body-map and one track for the intro/outro.

And whenever you select a body part level, that music track gets played from the start, and ideally it should loop.

So, the flow is: intro -> body-map -> part-level -> body-map -> part-level -> body-map -> part-level -> outro

HOWEVER (:P)

I agree with you on the "continue playing would have been better" part; but sadly I could not find any appropriate long-playing track and I wanted to have the rain track play whenever the player would transition back the body-map scene.

I resorted to spam-clicking after the first try haha.

I believe this is what the specialists in the industry call "emergent gameplay" (insert Spongebob rainbow meme here) :P :D, but yes, even when I was playtesting, I would spam-click that level :D

thank you so much for playing!

The main idea I had was the body-parts map and the rain and then everything started to fit

thank you so much for playing :)

thank you so much :D

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my goodness! what a game! amazing work!!

a game made using your own custom game engine? that is super impressive!

so far, the best interpretation of the theme! Amazing job!

amazing usage of "spells"

VERY creative usage of the keyboard

but like the others, i think i fail the yoga class whenever I need to breath :P 

very nice game! Wish I had such motivation to go to the gym :D